Re: GIVE permission system

Patrick McLaughlin (pmcl@cts.com)
Thu, 6 Oct 1994 15:53:06 -700 (PDT)

No, most moves won't require this. And few objects are heavy enough to
use for this. Stone is perfect, and lumber is ok. Beyond that... I'd
worry about clay pots and so on, in the situation that called for it.

On Thu, 6 Oct 1994, Rich Skrenta wrote:

> > It's not broken. It's one more offence against realism, but it's not a
> > game destroying one. There are ways to deal with the problem.
>
> I hope you're not suggesting submitting 254 DROP orders before every MOVE.
>
> Then someone would make a really big pile of potions, and you'd have
> to cover the 175,760 entity-space as well. desJ would, I'm sure, but
> I'd have to upgrade to a T1 to keep processing turns...
>
> --
> Rich Skrenta <skrenta@pbm.com>
>


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