Re: Olympia

Greg Lindahl (gl8f@fermi.clas.Virginia.EDU)
Thu, 27 Jul 1995 17:30:57 GMT

In article <3uj7sr$eij@raptor.eng.pyramid.com>,
Keith Hearn <khearn@pyramid.com> wrote:

>I don't see what's silly at all about charging a cash maintenance for
> animals.

One of the points of the game should be that not every player should
have to have a castle -- that way you can encourage more different
playing style. Thus, I'd prefer that a % of animals die every turn to
charging maintenance for them.

>Maybe that's the key. A beastmaster can only have a limited number of
> beasts in his stack.

That would also be nice, as it would bring noble points into play.