Re: Minor Timing problem with selling?
John Morrow (email@example.com)
Thu, 8 Sep 94 09:48:48 EDT
>There is an aggressive market check at the very start of the turn,
>just before any player orders execute. This should probably instead
>happen just after the first set of zero time orders has executed,
>to give players a change to set or clear new trade orders.
>I'll make this change...
Not that I really object to the change, but be aware that this does
change the dynamic of anticipatory BUY and SELL orders at the end of