"Some of the best fun I've ever had in a PBM game."
-- Russell Wallace (firstname.lastname@example.org)
Designer of Galaxy, Atlantis and Judgement Day
|Join hundreds of players in an evolving fantasy campaign. Build ships, castles, towers, inns, siege engines, temples and mines. Slay monsters, or your enemies. Study necromancy and aura-blast your foes to cinders. Distill ratspider venom and eat your victim's brains to steal their knowledge. Gate-jump across continents. Become King of the Cloudlands. Map Hades. Hack your way through the tunnels beneath the Imperial City to get to the Underworld. Get filthy rich finding new trade routes.|
Olympia campaigns have no set conclusions, and typically run for several years, with new players continually joining. The map has thousands of provinces, each containing features such as cities, ruins, lairs, sacred groves, castles, etc. The game is capable of supporting hundreds of players in the same world.
There are 148 active players as of Tuesday 08-Jun-2004
Olympia game G1 was the first version of Olympia commercially run. It is still open for new players. Walk the same lands as the famed Bastrestric ther Archymonyaged, Oleg the Loudmouth, and Dogmatix.
Olympia has been dormant for many years now. A few folks have asked me for olympia-related materials, so I've decided to make the source code and background files publicly available. This release includes both the g1 and g2 source trees, and the associated skill files, rules documentation, and so forth.
I doubt anyone would be interested in getting this running again, but I'm making it available for historical interest. The old C code has rotted a bit, so this is released "as is" - no support. Enjoy. :)
There is a game running based on the above source code at http://olympia.v-labs.be. Enjoy!
Scott Turner's Olympia: The Age of Gods: download olympia-tag.tgz
"Hi, I've been playing in your excellent game for ages now,
and I think it is the best PBEM or PBM I've ever been in."
-- Ben Liddicott (email@example.com)