Re: Civ level and tax base
William M Lee (firstname.lastname@example.org)
Sat, 16 Apr 1994 22:32:12 -0400 (EDT)
> To prevent "carpet-pillaging" of vast wilderness areas, perhaps pillaging
> should be limited to only being possible in civilized provinces.
> This could either be done with a flat rule, or by relating the tax
> base of a province to its civ level.
> tax gold
> wilderness 0
> civ-1 200
> civ-2 250
> civ-3 300
> civ-4 350
> civ-5 400
> civ-6 450
> (suggest other progressions if you like)
No! No! No! Pillaging is too important a way to make money. To explore
you must have a way to make money anywhere, and since we can not xfer
money across distances, we must have pillaging. I think I can make some
acceptable suggestions, but the above one would do away with pillaging
and we can't afford that.