> I have one other thought for you about this system. As I indicated
> probably about 1/3 of the players have castles right now. This scheme
> is going to make those who are ahead even more so.
> In your new game, whoever builds their castles first can take
> a commanding lead against others. With a strong castle defense
> and location reports from all the provinces, (assuming a kingdom
> of radius 5+) it would be nearly impossible to sneak up on the castle,
> and even more difficult to build one's own castle.
> I hope that we can catch any problems with this in play-testing...
Me too. The whole point is to make players be powerful, and hopefully
to spur some fighting. Does this system make it impossible for newbies
to get ahead? Can anything be done about it?
-- Rich Skrenta <firstname.lastname@example.org>