Re: combat problem

Rich Skrenta (
Fri, 3 Dec 93 7:48:36 EST

> How about making the mob 'soldiers'? It seems realistic. A whole
> province should be able to come up with a few pugnacious thugs.
> I do feel that 'mobs' should be tougher that just that many peasants.
> T liked the 'hidden noble' idea myself, but if you want to dump it
> perhaps making the mob 'soldiers' is a possible solution.

I could add some soldiers to the peasant groups.... Does anyone
else like this idea?

My goal isn't to make the mobs really hard to overcome, but just to
introduce a bit of friction into the system. A well-armed party *should*
be able to ride across the countryside, plundering and burning villages.
But wimps should get beat up by hordes of beggars.

Rich Skrenta <>

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