Re: Do X for n days

Carl Edman (cedman@golem.ps.uci.edu)
Sat, 18 Jul 92 13:44:51 PDT

> The reason I want to get rid of specifyable days is that
> players use the one-day-duration commands too much.

> They are too popular. They make unreadable, large turn
> reports.

Well, I've perl turn report postprocessors to nicely sort everything
and summarize all that uninteresting stuff. :-)

> They aren't necessary, since if you want to wait
> until an event you can just invoke the command with 14 days
> as an argument and get partial credit when it is
> interrupted.

Really ? You mean WAIT conditions are checked daily, not only when a
command is completed ?

Carl Edman


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