> It also has one serious problem: players don't know what the production
> potential is for a region for a given task, and don't get a lot of
> feedback if competition is cutting into their production.
This can be solved with a couple of more additions (yeah, more coding)
1) The ability of high-level entertainers, foresters, etc. to look at
a region and judge its potential.
2) Notification of stonecutting, woodcutting, etc. just like
entertainment is very public now.
> I'm willing to reveal the actual tables used for all of this in the
> interest of getting them tuned correctly.
Well, I'm always willing to stick my nose into a table...