Smashes (was: Another combat factor)

David desJardins (desj@super.org)
Wed, 21 Sep 94 16:02:22 EDT

> Date: Wed, 21 Sep 1994 12:36:13 -0700
> From: Scott Turner <srt@sun-dimas.aero.org>
>
> (*) Actually, it's a combination of this rule and the "monsters die
> after one hit" rule, but it's easiest to fix the attack selection
> rule.

If you claim that it is easy you should back this up with an actual,
workable method of doing so, without nasty counterintuitive
consequences. This hasn't been done so far; that does not mean that it
is not possible.

David desJardins


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