Re: Land ownership mechanic

C.M. Yearsley (cmy@cs.keele.ac.uk)
Fri, 18 Feb 1994 14:29:43 +0000 (GMT)

>
> > I'm not convinced for the need for a _full_ turn report from owned land.
> > If you get that, players with large empires are likely to suffer from
> > information overload (I'm getting that a bit already). And as pointed
> > out, it makes it hard to wander around unnoticed.
> >

I think a full report will unbalance the game. Information is power,
and this is too much to give. Now I've thought about it I support
gold 'teleportation', though.

I very strongly support garrisons only reporting if something happens
that is noteworthy _to_them_.

>
> Here's what I could do. Instead of getting a full location report from
> each garrison, you get a list of your garrisons, and a play-by-play log
> for all of them as a group. Some sort of "watch for so-and-so" decree
> would need to be added.
>
> 5501> decree watch 2342
> 5501> decree hostile 3971
>
> Garrisons:
>
> unit where fight castle ruler
> ---- ----- ----- ------ -----
> 4539 cp23 10 iu08 5501
> 7211 cp24 15 iu08 5501
> 2582 cq23 11 iu08 5501
>
> Garrison log:
>
> 5: Garrison [7211] spotted Feasel the Wicked [2342] in Mountain [cp24].
> 8: Garrison [2582] attacks Rocko [3971]!
> 8: We won. Rocko [3971] has been taken prisoner.
> 15: Garrison [4539] spotted Feasel the Wicked [2342] in Forest [cp23].
>
> To prevent the empire builders from issuing a WATCH for every entity in
> the game, there would be a 5-10 unit limit. Garrison units aren't smart
> enough to keep track of more people they should be on the lookout for.
>

Yes. Yes! This seems great. It makes sense, is worth having,
but is not too unbalancing. Perhaps fewer (1-5) rather than more
(5-10) on the WATCH limit, though.

(thinks while typing)
How about this? Lets keep spying/scouting firmly fixed to nobles.
Garrisons can watch out for real enemies but noone else. However
NOBLES gat a new command, REPORT (or whatever you call it).

REPORT [garrison i.d.]

This takes a day or two and can be applied to a garrison in any
adjacent province. That noble sends a carrier pigeon or something
and gets a full report from that province for that month.

Adjust time it takes, and its range (any province within 2? No, perhaps
not) to balance the power of this ability.

Reason:
Money is just bureaucracy. Teleport that to save hassle. Information
is power. Make folks work for that.

Chris

--
Chris Yearsley
cmy@cs.keele.ac.uk


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