re:Re: Trade in G2
CHRIS BUTCHKO (cbutchko@cftc.gov)
Mon, 26 Jan 98 18:35:50 PST
Sent by:Jim Gunn <jim.gunn@autodesk.com>
 I would be more in favor of having an option for a player who controls a
city to place a tax on trade within the city at his/her discretion, such
that:
Bob, who has just garrisoned province [foo] with city [foobar] can have 
one
of his units issue a command like "citytax foobar 15", which would have 
the
effect of levying a 15% tax on all trade transactions in [foobar]. The tax
rate would be posted in the city and all visitors would be able to see it.
----
Okay, let me just say that I agree with Rodgers that the balance, as far 
as a steady income, has changed from castle ownership to trade.  I think 
that more points out the marginal nature of trade in G1 than it does an 
unbalance in G2.
I used to know medieval history fairly well, but ask someone who currently 
knows it to confirm that you made more money from trade than from taxing 
the serfs.  
As far as an automatic trade tax, I'd be against it.  Maybe if it was 
fleshed out, I'd change my mind, but anything game-administrated like that 
is uninteresting and adds very little other than welfare for castle 
owners.
My opinion might change if there was some wrinkle to this that made it 
somethig that had consequences:
1) The tax is only collected if a noble is stationed in the garrison 
issuring the tax order, and if the trade "tax pay" flag is not set to pay 
by the trader the noble and garrison attack the trader.  The noble could 
set up to enforce tax only on certain days, like day 1 and 30, and so 
something useful the rest of the time.
2) Concealed traders don't pay the tax.
3) The amount of the tax is set by the castle owner (per Jim), and the 
owner and trader's tax flags must match- like the bid/ask numbers in 
trade.  The owner could set 100% tax or a given range- 0 - 50%?  Tax 
revolts would be fun, but not likely to happen.  
4) The taxing entity gives something of value to the trader.  (I currently 
have no idea what this might be.)
Anybody have more/better ideas?  
"Vote no on castle welfare."
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