Is there any lawyer out there? Do you think this could help to prevent
multiplaying in massive multiplayer online games? In case you would find
some way I would gladly use it in all my future games and I am sure
that most of GMs would join me.
For players: In your place I would go to register your e-sig in case
its legally binding in your country. I'm sure it will be handy...
P.S.: I would say that E-sig could be better than the earlier concept
of 'security deposit' that you would lose in case of cheating.
I didn't mention it before? Well I didn't share most of my ideas
how to prevent multiplaying so far...
P.P.S.: I am still thinking about a conference for developers and GMs
of massive multiplayer online games.
-- Jiri Klouda <firstname.lastname@example.org> http://atrey.karlin.mff.cuni.cz/~jk