attacktarget [flag] * time: 1 day * priority: 3
Engage two stacks in combat. Only the top most character in a stack may initiate combat.
target may be another unit, a ship, or a building, or a sub-location.
If flag is 1, the attacker will not attempt to move into the defender's position.
For example, one would use the order `
' to attack
Inner locations: Castle [jg99], castle, defense 20, owner: Law Netexus , with three peasants
Do not use `
', as Law Netexus is not in the same
location as characters outside the castle. If successful, the attackers
will move into the castle.
A unit may not attack another member of its own faction. Two units in the same stack may not engage in combat.
Prisoners may not be attacked. To attack the stack holding a prisoner,
attack order for another member of the stack (such as
the top unit in the stack).
For details on the resolution of battles, see Battles.