name[unit] "new name for unit" * time: 0 days * priority: 1
Change the name of a unit. If a unit number is specified, the given unit's name will be changed. This is useful for setting the name on entities which don't execute orders directly, such as ships and castles. Names may not be set for units controlled by another player.
Names of characters should be no longer than 35 characters. Names for other entities, such as towers, ships and items should be no longer than 25 characters. Longer names will be rejected.
Note that the name must be enclosed in quotes or it will not be recognized.
> name "Feasel the Wicked" > name cx53 "Castle Chardia"