Re: Ghost Town Rule

(aegis@elm.circa.ufl.edu)
Sun, 16 Oct 94 16:18:52 EDT

> Where did we leave off on the discussion of making abandoned structures
> not count toward civ level? I like this idea, and would like to see
> it become a reality.

I personally dont see this as being a problem because it seems to me
that there can be no such thing as a "ghost town". If there isnt a noble
in the temple, cant we assume that there are peasants there? (Those same
peasants that you can recruit 15 of each month.)

In any case, now that we have a civ-level cap, there really isnt (IMHO) a
problem anymore.

> Someone mentioned that temples were the most cost effective to raise
> civ level. What if a temple took 100 stone to build and 2,000 effort
> the same as a tower?

What is wrong with some structures being more "cost effective" than others?

> Rick

- Stuart


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