I think the incident on Mt. Olympus shows that any "serious empire
builder" is going to have a rough time of it. Any player or alliance
that starts a major land grab is going to find enemies everywhere as
people try to slap them down. I'm sure Scott Turner can attest to
this, as well... :-)
In short, don't count on empire building being easy...
>That game will be Risk, a few really big stacks waiting for the right
>alignment of stars and alliances to unleash devestation.
Let us also not forget the PERSUADE that took place in Oly I that
turned a gigantic stack against its owner. Unless they are ALL
OATH-2 nobles, there are going to other forms of vulnerability.
I also suspect there will some sort of "Assassinate" skill under
Steath if needed...
>Of course, do you think that the game will hold interest and uniqueness to
>run that long?
Sure. Even with the world divided into "Superpowers", there is a lot
of interesting stuff that goes on in the land in between...