Oly I had ATTACK <who> [kill|capture|booty], so you could indicate
just what you wanted from the victims.
Not sure how that could work with respect to the current combat system.
Perhaps it means something like "don't pursue if the enemy flees, but
make sure to pick up all the stuff they drop when they do."
> - Individual Noble: automatically surrender if an attack would
> otherwise kill (or wound?)
I like this. "I yield to your mercy!"
-- Rich Skrenta <firstname.lastname@example.org>