Re: Time beats phases-and-points

Mon, 26 Sep 94 11:46:53 EDT


I am a newbie (well I was about seven turns ago and still am i suppose
compared to the Oly gods on the design list :) but I never had a cascading
error ruin my turn report. I also spent LOTS of time reading the rules that
were important To me starting out.

What I am trying to say is, newbies will not make errors if they just read the
rules. It has nothing to do with the realistic time set-up. Maybe, instead
of changing the way time is run on Oly, put a "disclaimer" in the very
beginning of the rules saying: "Be VERY VERY careful on your turn reports
because, due to the realistic time FEATURE, you can lose a whole turn if you
do something dumb."

Now, on the other hand, I would like to cast a vote for realistic geography as
well. Having to take 7 days to get to another provence, but being able to just
jump from ship to castle to town to... is not terribly realistic, and therefore
kinda boring. I would like an added feature of having to navigate inside a
provence, or town. Maybe having some strategic placement of castles and inns
inside provences?

Just some thoughts... hope they were somewhat helpful.

- stuart

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