Re: Another combat factor
Rich Skrenta (firstname.lastname@example.org)
Tue, 20 Sep 1994 15:47:23 -0400 (EDT)
> If this change goes through, I'd just suggest that you make the
> nominal value start out at a pretty high value, like say 100.
I was thinking of 10-20 (that 5-10% gradiations would be enough),
but you're probably right that 1% would be better.
Hey, now we have something for Haste and Slow to do to combat. :-)
Rich Skrenta <email@example.com>