Follow Up Spell Ideas
Tue, 13 Sep 1994 00:51:14 -0400 (EDT)
> 3) Sense Life Forms (anything hiding or moving through the area)
This spell would only reveal if there are life forms present in
a location, not what or who the life form is.
> And what about clerics?
> 1) Bless a noble
Possible add some insignificant about to combat/defense? Increase
chance of not getting negative health as a result of combat. Make
it short duration, or duration based on aura spent. Increased chance
of doing research or any other inocous task you can think of.
> 2) Curse a noble
Opposite of Bless.
> 3) Dispel evil (or protection from evil)
Some way of either dispelling undead outright or at least turning
them away from you or your party. In combat, if cleric hits an evil
target, he gets a bonus of some type?