Not a bad idea. But the lottery can be more fun... :-)
But it still doesn't solve the peasant recruiting problem. You can't
split 10 peasants 50 ways and still get useful peasants... :-)
(The Emperor walks by and hands Oleg an arm. "Here is your share of
this month's recruiting. Enjoy!")
>Now, do the folks who use PCT4G like this? I'm sure whoever's at the
>top of stack in the Imperial City will dislike any suggestion that
>would reduce their bonus.
My problem is that I'm not sure that ANY old player (e.g. one in the
game for more than a turn or two) should get much of a "bonus" for
sitting in a safe haven. If anyone should get a bonus, it should be
the new players who need it.
I was looking for a generic solution that (A) makes it easier for
newbies to get a slice of all the pies in a "safe haven" and (B)
makes it less tempting for older players to stick around.