I'd go for that.
On Thu, 8 Sep 1994, Rich Skrenta wrote:
> > Make Imperial City less attractive for older players.
> Sounds reasonable.
> Shutting of PCT4G, recruit, etc. is a bit icky because 1) those are
> a lot of little fires to stamp out -- what a mess, and 2) new players
> like to try for these things too. "You mean I have to go out into
> the wild to try for that stuff?"
> > Leave everything on and every time new players are added, add them to
> > the TOP of Imperial City where they will have "first shot" at the
> > resources.
> This seems elegant on first glance, but there are too many tricks
> to get bumped to the end of the location list. Rather, I'd suggest
> simply making executing order for top-level nobles in safe havens
> be random instead of by list order.
> Rich Skrenta <firstname.lastname@example.org>