Re: Getting new players started

C.M. Yearsley (
Mon, 6 Dec 1993 17:46:36 +0000 (GMT)

> -a new player starts with 3 nobles
> -a new player gets to pick 5 skills for free (total/not per noble)

Yes! I was going to suggest this myself.

> -the skill category skill sheets (ie. shipcraft,combat...) are sent in the
> rules or in the startup info. One of the slowest of most time consuming

Hmmm..maybe. Perhaps just _some_ of them. Combat, basic magic,
forestry, construction, beastmastery, mining...not stuff like
persuasion, stealth, necromancy, scrying....

I'd rather give players a better setup. I'm against suggestions
that make changes _within_ the game, after a player's started.


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