Back when the newbie killing was the Big Problem in Olympia, lots
of ideas were bounced around to "solve" it. One of them was to
let newbies have their initial wealth in a form that wasn't gold,
to discourage killing them.
The original idea would only let these FCP's be turned into skill
levels, but I think that if a clean syntax/system can be devised,
Steve's idea sounds great.
-- Rich Skrenta <firstname.lastname@example.org> N2QAV