This is a pick-up style of superhero game set in 1981. It's a real role-playing game, not a group-writing game. There is a Game Master who tells you the situation and rolls dice, and then you respond accordingly.
The game's concept is that it's trying to copy the feel of a casual pick-up rpg session from the Eighties. The feeling that there's no long-term planning; more like an episodic feeling where anything can happen.
Send me your character idea and I'll explain the rules then and how to construct a character.
Played the game? You can send me comments to be placed on this page by writing firstname.lastname@example.org. But don't write me attempting to join the game -- write the GM, whose address is above.
Are you the GM? You can update your listing by writing email@example.com. If you have something new to say about your game, for example an opening for new players, you can create an announcement for your game.
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