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   | The Olympia Times                                       issue g1-175 |
   | October 29, 1997                                                     |
   |                                                                      |
   | turn 175  26 players                             http://www.pbm.com/ |

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Olympia PBEM

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Player-contributed press


South & West & East Camaris FINAL Update


Well, we've come to the end of a long, hard road.

The last of our foes in these 3 big continents has

fallen. We (the AOO) were dominant in South Camaris

since about turn 40, and gradually gained control

of the other two Camarises. In case you wanted to

see my stats from last turn, they are as follows:

Faction [ct0] rank

------------- ----

Characters: 77 3rd

Men: 4,713 1st

Gold: 1,339,099 3rd

Land controlled: 542 1st

Skills known: 69/70 3rd

Spells known: 80/80 1st

Provinces visited: 1,458/9,995 2nd

My main observations about the game:

(1) Having the rest of the AOO as my allies was a

great experience. We worked together, shared data

and resources unselfishly and freely, and in the

long run that makes games like this worth playing.

(2) Oh, and also: we won!

(3) The biggest disappointment, that doesn't seem

fixed in Game 2, is GATES. Just too hard to find

them, use them, etc., compared with simply sailing

or even better flying (or, even better, dipping

into Hades or Fairie) to cover large distances. I

"specialized" in Gatecraft for the first 20 turns,

and for the next 50 turns I regretted that decision.

(After turn 70 it didn't matter, as we had pretty

much won by then.) In the whole game, the number

of uses, sealings, forcings, etc. that I did ended

up to be: ZERO. That's right, not a single use!

(4) SO balancing the good with the bad, I'd have to

say this game was, overall, a winner. Good job,

Rich! Thanks, everyone, for making it fun to play.

--Doug [a.k.a. Red Drake]

(5) P.S., for Barry: Yes, my nobles had a theme to

their names, namely they all had something to do with

the color Red. E.g.,

Son of Crimm -> Crimm's son -> crimson.

-- Red Mysterions [ct0]

On turn 75, the AOO published the names of it's members, and claimed victory. For the last 100 turns, we have reigned supreme across the length and breadth of Olympia. We have conquered every continent, including the Cloudlands, Faery, and Hades. We control 520 out of the 589 controlled units. The remainder are either prisoners, fleeing stealthed remnants, or huddled in the safe zone. There is little left to prove, it's time to move on.

My thanks to all of the AOO, for their loyalty and support. Particular thanks to Dan Duval, Doug Lenat, Steve Chapin, Dale Ohmann, and Len Scensny, who stuck it out to the end.

Personal statistics: Characters: 200 Controlled Units: 64 Beastmasters: 113 Transcend Death Necromancers: 10 Auraculated Sorcerers: 7 Men: 5,937 Dragons: 13,303 Gold: 1,967,663 Land controlled: 1,742 Castles: 51 Continents: 24 Skills known: 70/70 Spells known: 80/80 Provinces visited: 2,712/9,995

Barry Eynon

-- The Aolian Circle [cu9]

Clann Dhabaid checking out. All this is yours, except for Europa. Attempt no landing there.

-- Clann Dhabaid [qr2]

"Figaro, Figaro, Figaro,..."

-- Fat Lady [g6a]

Don't take any wooden skulls, the artifact in Olwympia II is a fake!

-- Bastrestric ther Archymonaged [x9i]


Where did that noble go?

Ouch! Ouch!

Send in the catapults!

Good or bad, it isn't over until everyone agrees.