Re: Controlled units

Rich Skrenta (skrenta@pbm.com)
Sat, 22 Oct 1994 08:05:39 -0400 (EDT)

> Wow. It's that easy?

Sometimes. :-)

> I think controlled units should be able to execute ADMIT, DEFAULT,
> DEFEND, HOSTILE, and NEUTRAL. It's a little weird that they inherit the
> permissions of the owning faction, but can't set their own.
>
> I also think they should be able to execute BEHIND. One of the most
> natural uses for them is simply in combat; it's strange that they can go
> in the front lines but not in the rear.
>
> Finally I think they should be able to execute FLAG. Why can they
> execute WAIT but not FLAG? (This is a convenience more than anything
> else, since usually you can achieve the effects of FLAG with more
> complicated tricks.)

Okay, I added all the above.

> Finally, you might also allow them to FORGET. :-)

Forget? Is that order still in the game?

-- 
Rich Skrenta <skrenta@pbm.com>


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