Re: Time beats phases-and-points

Walt Pesch (walt@solgrp.chi.il.us)
Mon, 26 Sep 1994 14:23:57 -0600

>I personally am already concerned that the map may already be too small
>(depending on the N-S dimension). But that may be simple paranoia.
>
><< Brent

The map though can always be grown, simply by making you go through an
inner portal to a new region. I expect that if the game continues to grow
and lives, this will be atleast considered in atmost a real-time year.

The interesting thing by the map being set-up as a set of graphed nodes is
that the nodes do not have to be adjacent.

"You are in a maze of twisty passages"

Walt Pesch
walt@solgrp.chi.il.us


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