Combat -- Something Different

John Morrow (morrow@gandalf.rutgers.edu)
Fri, 23 Sep 94 12:49:01 EDT

To make combat more interesting, how about more skills under combat for
different combat *styles*. Each combat style might provide a benefit
while introducing a penalty for use. For example:

Combat Charge: Attack + 10, Defense - 25 (or 0)
Defense Formation: Attack - 20 (or 1), Defense + 15

etc.

Perhaps the benefits of some real formations including archers and
such could be incorporated. The idea here is to make the penalty
pretty steep but have a pretty good bonus. This way, people can use
them for special situations (such as charging a castle) but won't
use them all the time.

No, I haven't thought this all the way through so rip away!

John Morrow


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