Re: Another combat factor

Rich Skrenta (
Tue, 20 Sep 1994 17:15:55 -0400 (EDT)

> I agree with Steve's general sentiment, though. The current system is
> fairly interesting and easy to understand. Make changes to it slowly,
> and with great reluctance.

Have I actually implemented anything discussed on the design list yet? :-)
I do have the list of changes I plan to make, which I posted here a while
back, but I want to let them age well first. And bug-fixing takes

> Also, I think anything that creates more interest in/focus on combat
> is probably a bad thing. To my mind, Oly should not be a combat game.

Oly is the all-signing, all-dancing PBEM. Oly is all things to all people.
Be careful telling other players what kind of a game Oly is. They get mad.

> >I like 6-in-a-row-max...
> When did you go from 4:1 to 6:1?

When I made it successful hits in a row instead of total hits.
Never mind. I like Bron's sqrt() idea better.

Rich Skrenta <>

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