Re: Allow GIVE/BUY/etc. across zero time routes?

Steve Chapin (sjc@pegasus.cs.nps.navy.mil)
Mon, 22 Aug 1994 09:01:38 -0700

>> I think the whole idea of taking things that nobles now have to do
>> (like sitting in inns and collecting the revenues), and allowing
>> noble-less forces to do them, drastically alters game balance and
>> should be viewed with extreme skepticism.

Exactly. I was shocked when I read the rules and found out that
garrisons were allowed. The whole character of Oly II is that you
can't do anything without a noble. This is distinct from Oly I,
(wherein men were not inventory, and one had units of soldiers,
peasants, etc. floating about, for those who didn't play Oly I).

While I was put off by this at first, I think that it defines the
unique character of Oly II, and I wouldn't want to blur the line.

sc

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