Re: Allow GIVE/BUY/etc. across zero time routes?

Rich Skrenta (
Sat, 20 Aug 1994 19:06:41 -0400 (EDT)

> But something you'd need to do is make it well defined how order sequencing
> interacts between sublocations and locations, particularly if you're
> talking about not only GIVE but BUY/SELL, RECRUIT, etc. that interact more
> strongly with all players in the province, not just a few.

This hadn't occured to me. You're right. I think that the implementation
might actually do all pri-1's first, and not just within a location.
But I'd have to make sure, and put it in the rules.

Rich Skrenta <>

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