Re: Region control

Rich Skrenta (
Mon, 27 Jul 1992 23:52 EDT

Carl Edman:
> I've to join Steve and Russell, in saying that while I think that
> overall those changes would be an improvement, I really don't think
> that allowing region control as distinct from the control of the
> government seat helps.

Control of the region *would be* the government seat.

> Steve has given a long list of good reasons why, so if I may add a
> few.

Steve advocates this idea; he was arguing against having the goverment
seat be in a tower, instead of in the location.

> (1) Most commands issued by the city itself would work completely
> differently than the same commands issued by any other unit.

Not true. The location is just like any other unit, except it can't

> (2) Why should cities be different from ships or buildings ? You
> don't have two levels of control for them. If you are the leader of
> the stack under them, you are the boss - period.

Because they have people in them. The character unit stacked beneath
your PC doesn't control you.

Rich Skrenta <>  N2QAV

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