DescriptionTribe Net is currently played by 100+ players and has been running for about 7 years (as of 2005). It is an open-ended epic campaign game with historical sensitivity - the setting is Iron Age to post Iron Age. Most players are 25+. Tribe Net is an open ended game of Exploration, Advancement, Trade and Conquest set in a richly detailed world spanning three continents! If you have played civilisation type or diplomacy style games you will get something of the idea of Tribe Net. By straddling the line between building and war gaming, Tribe Net allows a range of choices about what to do with one's Tribe and how to approach the game (and other players) that are not available in either straight building games or straight war games. Player interaction is the hallmark of Tribe Net, yet new players are carefully positioned so as not to be exposed to the "excesses" of the longer-term establishment. Much of Tribe Net is human moderated and is not mechanical in its play. It has a very stable player base (few drop having started) and a high degree of reliability. It enables the player to think in terms of both short term and long term strategies, and enables you to feel confident that the game will still be there when you want it to be. The first 6 turns are without cost so that, if you choose, you may make a non-committed judgement about the quality and appeal of the game. If the above is to your taste your can ask me to send you the FAQS. For players in the USA a Standard turn is about US$3.50. For players in the UK a Standard turn is 1.90 UK pounds. |
Played the game? You can send me comments to be placed on this page by writing lindahl@pbm.com. But don't write me attempting to join the game -- write the GM, whose address is above.
Are you the GM? Then you can update your listing by writing lindahl@pbm.com, or you can enter an announcement for your game.
Don't see your favorite game? Then you can add an entry for it.
Greg Lindahl