Star Trek: Arizona will take place in 2350 and deal primarily with the Federation-Cardassian War.
Beyond the missions dealing with the Federation's first conflict the Cardassians, this game will also serve to give a view of Starfleet before 'The Next Generation' began. Allowing writers to work to shape their own history of the Federation before the Enterprise D launched and the show depicted the events of history at that point.
As a group we will also work to form the events between the Cardassians and the Federation that created the atmosphere seen in their first appearance in the show's canon. The battles spoken of, the triumphs and loses we only heard of, and imagined, will be ours to create and expand upon.
Star Trek: Arizona will be player focused with outcomes of missions being determined by what characters on the sim choose to pursue. The outcome and ending of an episode will depend greatly only the choices of the characters, giving the choices much more weight rather than just choosing to do one thing or another, but the story already being set in stone so that it won't make a great deal of difference one way or the other.
ST: Arizona will also be an open forum for coming up with mission ideas, letting players come up with missions for the entire crew to face, either in creating this ideas for the GM to run with, or to have the GM hand off the control of the game to another for the mission.
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