Tides of War (usually abbreviated ToW) is a storyline-based, highly customizable, player-oriented simulation inspired by Masters of Orion and similiar 4x games. ToW is set in a far-away galaxy where alien races thrive and conflict is common. Each player creates their own unique race upon applying for membership in ToW, including a history, culture, in-game attributes, and even technology. Attributes help players to define their race's disposition towards others and their outlook on the galaxy as well as providing special bonuses other players will not have. Technology is also another way to set your race apart. Technology is not limited to a set tech-tree like some computer games, but is completely free-form, limiting players only by their imaginations. Also customizable are the starships your race uses to explore (or conquer) the galaxy and the military bases with which you defend yourself.
If you are interested in joining the ToW universe, let one of the GMs know. Instead of jumping in right away with your own empire, you can join another player in his or her quest for galactic dominance. Along the way, they will help you learn and work through the rules.
We are currently in the process of starting a new universe with 4 empires and one person teaming up with another player. If you are interested email VRishard@gmail or EmpirePrince@AOL.com
Played the game? You can send me comments to be placed on this page by writing firstname.lastname@example.org. But don't write me attempting to join the game -- write the GM, whose address is above.
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