This is a resurrection of a game I ran a decade ago, set on MAR Barker's planet of Tekumel. I am a story teller, not a rules lawyer, so dice are irrelevant. If you know Tekumel, the Empire of the Petal Throne, well, that's what we're in for. If you don't, you're probably under 40, and can learn much of what you need by visiting tekumel.com (which is not my site).
EPT, as it is known among us old f*rts, is the most elegant and sophisticated of role playing environments. It just never got a decent game system behind it. However, if you think of ancient India, China, the Maya Empire, and magic, you have a fair idea of where this is all headed. There are no knights in shining armor slaying dragons to rescue a fair damsel. Instead, you are probably a middle lineage warrior or magic user in a clan of moderate standing serving a God of Stability or Change, fighting off Serudla, Aqaa and Ru'un in a desperate attempt to serve the goals of your clan elders (who haven't told you diddly).
Long Live Tsolyanu, death to Yan Kor, Sa'alarvya and Mu'ugalavyanu,
Hranov of Jakalla
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