DescriptionD&D 3.5 Heroes are Made, not Born (Goodman Games Dungeon Crawl Classic #0) 1st-level NPC characters will be provided 5 PC's, 1 more spot available You are all townsfolk from the wilderness village of Dundraville. For the past few years, an ogre that lairs in a nearby cave has extorted goods from the town, in exchange for not attacking or destroying town property. Up until now, the ogre’s demands have been ale, sheep and mundane supplies. The townsfolk complied, and the ogre never bothered them. But last month, the ogre’s demands included gold and building supplies. This set the townsfolk on edge and then, just last week, the ogre returned to town two weeks early to demand more ale, gold, and, even worse, captive townsfolk! The good folk of Dundraville decided something had to be done. With the aid of the local druids and brewer in town they put together a plan to spike the ogre’s ale with a mild poison to help incapacitate the brute, but when they delivered the ale to the ogre without any prisoners in tribute, the ogre flew into a rage. The brute dragged two townsfolk off to its cave, to be eaten for sure. The ogre’s reign of terror must be stopped. Six brave citizens of the town have banded together with a plan to put an end to the evil ogre’s villainy. The brave ones include a noble’s son, a gnomish alchemist, a member of the town militia, a wizard’s apprentice, a local trapper, and a mysterious elven witch that lairs in a nearby forest.
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Greg Lindahl