Werewolf the Apocalypse: Redemption

This entry is part of the PBM List.

Costs: none
Email: bsavage@syzygytraining.com [ok]
Frequency: three or four times a week
Type: Werewolf rpg
Last-Update: 2009Feb09
Keywords: free, open-ended, email, human, modern, rpg

Description

[Accepting new players as of Feb 9, 2009!]

You screwed up in a big way and have ended up at the bottom of the social heap. Maybe you're the (indirect?) reason a cub died during your aborted Rite of Passage, maybe you were tricked by an enemy into giving away important information, maybe you were an up-and-comer who went against one of the basic tenets of your Tribe, or maybe you're a metis- at the bottom of the barrel simply because of the circumstances of your birth.

Regardless of what happened, your life is miserable. You're sure you could redeem yourself if only you had a chance, but no one will give you the opportunity to do so. The fact is, you're right- the seeds of greatness are within you. And now your chance has come.

This is a Werewolf: the Apocalypse Revised game set prior to the events leading up to the Apocalypse. It will run over email, using Yahoo Groups to keep things organized. I'd like to see a 48 hour turn-around on moves- if you can't post that often, please do not apply.

Brand new Werewolf players are welcome; your best bet is to play a character who doesn't know s/he's a werewolf and learn about the world in-game.

Be careful that you don't choose too great or small a misdeed. Murderers and caern violators are not going to work; neither is someone who accidentally knocked over the salt.

The game will start with the characters being drawn together from their homes, so make sure there's nothing holding you to any particular place. You can be from anywhere in the world, but must be able to speak English.

You can start as any of the following:

- a human who knows nothing about Garou

- a cub past his/her First Change, but who has not yet taken (or failed) his/her Rite of Passage

- a Rank 1 Garou or Ronin

If you are interested in playing, please send me the following character info: Breed, Tribe, Auspice, Starting rank/position, your familiarity with Werewolf and a short description including basic personality, the character's major goal(s) in life (aside from regaining their status), and why the character is an outcast.

Characters are not being accepted on a "first-come, first-served" basis. I'm looking for characters who are well-rounded, have well-thought-out backgrounds, and look like they'll work well together.

Power-gamers, rules lawyers, single-sentance posters, min-maxers and egomaniacs need not apply. Don't bother applying with a character who is a loner, power-hungry, combat monster, or insane.

UPDATE!

I am currently looking for two new players to add to the game. New characters can be unknowing humans or cubs at any point in their training. If you are not familiar with Werewolf, I suggest you start as an unknowing human or one who has just had their first change. Currently all the players are cubs, so you'll be at the same level as the others.

I am especially interested in finding a Galliard and a Philodox, but will consider other submissions. The only thing we definitely don't need are theurges. Most Tribes are open. Potential players will be asked to lurk on-line for a week to make sure that this is the type of game you are interested in. We need players who are active posters, team players, and character-interaction oriented. This game has been running since May 2005 and will be running for a long time to come. Please do not apply if you are interested in a short-term game.

      


Played the game? You can send me comments to be placed on this page by writing lindahl@pbm.com. But don't write me attempting to join the game -- write the GM, whose address is above.


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Greg Lindahl