What we're up to... For Darak just a couple of words can equate to weeks of work. More often than not it is the user interfaces for Nexus that takes all the time. At the moment he is busy modifying the home page to accommodate notifications. Notification is the mechanism by which your homepage will list by category all those things (big and small) that may require your immediate attention in handy expandable dialogues. It covers things such as battle reports, turns, events on turns (where they have been flagged to generate a notification) and much more. This though is just the start of how we can use them in the game (he specifically asked me not to big them up at this stage - so yeah, I expect them to be all singing and dancing ;) )
As for me, I have as part of these `everything you need to know' articles been getting into the nitty-gritty of the game mechanics. In many cases it is re-discovering the things we dealt with in detail at the time of design but have since forgotten. This requires exploration of exactly how the code and interfaces work but also looking at ramifications and potential exploits. This has in a few cases led to tightening up of the code and lengthy discussions with Darak.
This announcement is for this game.
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