Synopsis: Kyrillia, a Harkonian lady of stature, class, and prestige assembled a formidable force to undertake discreet works. You, and several others were joined to undertake secretive tasks with a generous offer only a fool would pass up.
Your first adventure was clearing out Sodokal isle, eradicating a force of organized Orcs and cleansing the citadel of a ancient curse.
The others were mighty and fell, smart and tough. You knew in your mind you could achieve impossible goals with such boon companions.
However, treachery brews in secret places. Sinister forces with a mysterious agenda plot against the powers that be. Talks of the cult of Tharizdun, the architect of the Abyss and the God of Destruction has repeatedly surfaced in documents uncovered.
Can you thwart the mad cultists from unearthing the 333 lost gems of Tharizdun before they effect the total blighting of all life on Scarlor?
This is an ad&d 1st edition campaign, with homebrew rules and some new player races. You'll start out at 3rd level.
This announcement is for this game.
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