hist-games: Period Games article available for review
Michael Mckay
seaan at sbcglobal.net
Mon Jun 29 22:34:59 PDT 2009
Hi Justin,
Did a quick skim - looks pretty good overall. You are missing one fairly
important rule in Morris, which is you can't take a piece from an existing
mill (3-in-a-row) unless there are no other pieces to take. I've never seen
a write-up without that rule. I personally like the rule about not using the
same mill twice in a row (but I have seen write-ups that don't mention
this).
Regards,
Seaan
-----Original Message-----
From: hist-games-bounces at www.pbm.com [mailto:hist-games-bounces at www.pbm.com]
On Behalf Of Jane & Mark Waks
Sent: Monday, June 29, 2009 7:14 PM
To: hist-games at www.pbm.com
Subject: hist-games: Period Games article available for review
There -- I finally finished that article for the Known World Handbook
that I was talking about a few weeks ago. Sorry this comes so late: I
had every intention of being finished a week ago, but work has been
eating my brain and life.
It's due tomorrow night, but if anyone has the time and inclination to
read through it before then, that would be welcomed. Mind, it's
deliberately a bit over-simplified, glossing many details and sweeping
the debates under the rug. (And it still needs a proofreading pass by my
lady.) But I'd love a sanity-check, to make sure I haven't left out any
crucial rules or made any glaring errors. It's in Word format (since
that's what the editors prefer), and can be found at:
http://jducoeur.org/Justin/gamesforevents.doc
Please don't spread that URL around -- it's just temporarily uploaded
there so folks here can give it a review if they like.
As for the games chosen: there was a clear consensus that Merels and
Tafl should be included, so I started off with those. I also did briefer
writeups of Chess and Tables, as many folks suggested, focusing on the
differences between the modern and core period games, and giving one
interesting period variant of each for flavor. That left me with room
for one more game: after a lot of agonizing among the many good choices
suggested, I opted for Tarot, as a fun and fairly easy game to learn,
with a certain cachet of cool and interesting.
-- Justin
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