hist-games: Dice terms
Charles L Knutson
knutsonc at freenet.msp.mn.us
Fri Nov 28 11:11:38 PST 1997
I've been assembling a list of historic dicing terms. Can anyone add to,
or correct what I have so far? Most I found in Cotton's "The Complete
Gamester."
TIA
Charles
Bristle dice: A pig bristle embedded in the center spot of the five, its
point just flush with the surface of the die. On a baize, or cloth surface,
the point was supposed to catch and slow the roll.
Chance: Taking your throw, or chance at the dice.
Fullums: High, or Low fullums are mis-marked dice on which certain
numbers are repeated.
Knapping: Possibly to throw the dice so that one strikes another,
stopping the bottom dice from tumbling.
Mark: Usually a neutral score that wins nothing, but allows the player to
continue to roll the dice.
Nick: A winning roll in Hazard, or a "natural" in modern Craps.
Out: A losing roll.
Run a Millstone: Possibly to cause dice to land one on top of the other,
as an upper millstone grinding grain turns on the lower stone. See also
"Knapping."
Slurring: A method of cheating, throwing the dice gently so they slide,
without tumbling.
Stabbing: Using a rigged dice cup.
Topping: A method of cheating by palming.
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