From: olympia@rt.com (Olympia PBM) To: moran@lola.ph.und.ac.za (Craig Moran) Subject: Olympia turn 40 report for Myrtha [873] *** Report of Olympia turn 40 for Myrtha [873] *** Commands for Myrtha [873]: > cancel pwr > declare 0 cooperative > stack 845 > set 0 display "Confused fellow in a toga." > set 0 idle "work 7" > reshow 101 0 > reshow 101 1 > reshow 101 2 > reshow 102 0 > reshow 102 1 > reshow 102 2 > reshow 106 0 > reshow 107 0 > reshow 107 1 > reshow 107 2 > reshow 108 0 > reshow 108 1 > reshow 108 2 > reshow 109 0 > reshow 109 1 > reshow 109 2 > reshow 109 3 > reshow 109 4 > reshow 109 5 > reshow 110 0 > reshow 110 1 > reshow 110 2 > reshow 110 3 > reshow 110 4 > reshow 110 5 > reshow 112 1 > reshow 113 1 > reshow 117 0 > reshow 117 1 > reshow 117 2 > reshow 126 0 > reshow 126 1 > reshow 126 2 > reshow 111 0 > reshow 101 7 Commands for Mandy Cohen [1054]: > study 102 3 > set 0 display "Totally confused horde" > declare 0 cooperative > set 0 idle "work 2;study 102 2" > work 13 > study 102 2 > study 102 4 > study 102 5 > study 102 3 Commands for Fat Frank [1056]: > work 7 (executing for two more days) > set 0 display "Chubby jovial man in black robe" > declare 0 cooperative > set 0 idle "work 7" Commands for Happy Troope [2032]: > use 9155 (executing for five more days) > set 0 display "Bounding chaps in clown suits." > set 0 name "Happy Troope" > declare 0 cooperative > set 0 idle "use 9155" Commands for Brian Cohen [2057]: > work 7 (executing for one more day) > set 0 display "Man smelling of horse manure." > declare 0 cooperative > set 0 idle "work 7" > study 126 7 Commands for Great Grunts [2073]: > study 102 5 (executing for three more days) > study 102 5 > done > set 0 display "Little guys with big buckets." > declare 0 cooperative > set 0 idle "work 2; study 102 2" > work 21 > buy 14 14 50 > study 102 5 > study 102 5 > study 102 5 > done Commands for Harold Cohen [2177]: > study 102 15 (executing for one more day) > set 0 idle "work 2; study 101 1" > buy 14 100 > set 0 display "Totally innocent bunch of guys." > declare 0 cooperative > set 0 name "Harold Cohen" > set 0 idle "work 7" > work 12 > study 102 15 > set 0 idle "work 2; study 101 1" > buy 14 100 Commands for Julia Cohen [2186]: > work 7 (executing for two more days) > set 0 display "People looking for their spades" > declare 0 cooperative > set 0 name "Julia Cohen" > set 0 idle "work 7" > work 7 Commands for Bumbling Beauties [2229]: > work 7 (executing for six more days) > set 0 display "Stupid labour for hire." > declare 0 cooperative > set 0 name "Bumbling Beauties" > set 0 idle "work 7" > work 7 Commands for Pete's Pizza [2249]: > cancel pwr > set 0 display "Delivering pizza's" > declare 0 cooperative > set 0 name "Pete's Pizza" > set 0 idle "work 7" > work 7 Commands for Wandering workers [2756]: > work 7 (executing for three more days) > take 2177 men 32 > set 0 display "Loitering bunch" > declare 0 cooperative > set 0 name "Wandering workers" > set 0 idle "work 7" > work 7 Commands for Tyrinan Belonos [2769]: > Work 7 (executing for one more day) > set 0 display "Rusty smelling man." > declare 0 cooperative > set 0 name "Tyrinan Belonos" > set 0 idle "Work 7" > work 7 Commands for Aleanos Purtath [2839]: > work 7 (executing for two more days) > set 0 display "Looking for a tree." > declare 0 cooperative > set 0 name "Aleanos Purtath" > set 0 idle "work 7" > work 7 Commands for The merry cohort [2898]: > work 7 (executing for one more day) > set 0 display "Lost lumberjack's" > declare 0 cooperative > set 0 name "The merry cohort" > set 0 idle "work 7" > work 7 Commands for Hawser Hack [2900]: > work 7 (executing for one more day) > set 0 display "Unskilled reporters." > declare 0 cooperative > set 0 name "Hawser Hack" > set 0 idle "work 7" > work 7 Commands for Juggling Joe's [2902]: > use 9155 7 (executing for four more days) > declare 0 cooperative > set 0 name "Juggling Joe's" > set 0 idle "use 9155 7" Commands for Searchers [2903]: > cancel pwr > set 0 display "Green Pastures" > declare 0 cooperative > set 0 name "Searchers" > set 0 idle "work 7" > work 7 Commands for City Guard [3065]: > work 7 (executing for five more days) > cancel pwr > set 0 display "Peace keepers" > declare 0 cooperative > set 0 name "City Guard" > set 0 idle "work 7" > work 7 > buy 13 30 > work 6 > study 102 4 > study 102 4 > study 102 5 > take 873 9 6 > take 873 10 23 > take 873 13 1 > take 873 20 1 > take 873 15 1 > take 873 21 9 Commands for Getafix [3066]: > work 7 (executing for two more days) > set 0 display "Trading in dope" > declare 0 cooperative > set 0 name "Getafix" > set 0 idle "work 7" > work 7 Commands for Joe Soap [3070]: > work 7 (executing for two more days) > set 0 display "Tenacious student" > declare 0 cooperative > set 0 name "Joe Soap" > set 0 idle "work 7" > work 7 Commands for Fala Freehand [3071]: > work 7 (executing for three more days) > set 0 display "Small guy with big nose" > declare 0 cooperative > set 0 name "Fala Freehand" > set 0 idle "work 7" Commands for Vitalstatistix [3072]: > work 7 (executing for five more days) > :wq > set 0 display "Heavily armed pacifists." > declare 0 cooperative > set 0 name "Vitalstatistix" > set 0 idle "work 2; study 102 1" > take 2177 men 100 > work 7 > study 102 5 > study 102 5 > study 102 5 > work 7 Command processing: --------------------------------------------- Olympian month 1, spring, "Fierce winds", lasts 30 days. 0: 3065: Earned 200 gold working at unskilled labor. 1: 873: > cancel pwr 1: 873: Done. 1: 1054: > study 102 3 1: 1054: Cannot afford 224 gold to study combat. 1: 2249: > cancel pwr 1: 2249: Done. 1: 2903: > cancel pwr 1: 2903: Done. 1: 3065: > cancel pwr 1: 3065: Done. 1: 873: > declare 0 cooperative 1: 873: Default attitude for Myrtha [873] set to cooperative. 1: 1054: > set 0 display "Totally confused horde" 1: 1054: Display message set. 1: 359: Winewood Workers [1664] unstack from Take Me Away [3155]. 1: 873: Winewood Workers [1664] stack under Zanetta Zim [845]. 1: 359: Werdna Winewood [1666] unstacks from Wrong Century [3160]. 1: 873: Werdna Winewood [1666] stacks under Zanetta Zim [845]. 1: 873: Samira Silvertongue [1685] unstacks from Zanetta Zim [845]. 1: 2249: > set 0 display "Delivering pizza's" 1: 2249: Display message set. 1: 2903: > set 0 display "Green Pastures" 1: 2903: Display message set. 1: 3065: > set 0 display "Peace keepers" 1: 3065: Display message set. 1: 873: Sailors [3130] unstack from Zanetta Zim [845]. 1: 873: > stack 845 1: 873: Myrtha [873] and Zanetta Zim [845] are already in the same 1: 873: stack. 1: 1054: > declare 0 cooperative 1: 1054: Default attitude for Mandy Cohen [1054] set to cooperative. 1: 2249: > declare 0 cooperative 1: 2249: Default attitude for Pete's Pizza [2249] set to cooperative. 1: 2903: > declare 0 cooperative 1: 2903: Default attitude for Searchers [2903] set to cooperative. 1: 3065: > declare 0 cooperative 1: 3065: Default attitude for City Guard [3065] set to cooperative. 1: 873: Sailors [3130] stack under Zanetta Zim [845]. 1: 873: > set 0 display "Confused fellow in a toga." 1: 873: Display message set. 1: 1054: > set 0 idle "work 2;study 102 2" 1: 1054: Idle command for Mandy Cohen [1054] set to 'work 2;study 102 2'. 1: 2249: > set 0 name "Pete's Pizza" 1: 2249: [2249] will now be known as Pete's Pizza. 1: 873: Atendea Anod [2894] unstacks from Zanetta Zim [845]. 1: 2903: > set 0 name "Searchers" 1: 2903: [2903] will now be known as Searchers. 1: 3065: > set 0 name "City Guard" 1: 3065: [3065] will now be known as City Guard. 1: 873: > set 0 idle "work 7" 1: 873: Idle command for Myrtha [873] set to 'work 7'. 1: 1054: > work 13 1: 1054: Work at unskilled labor for 13 days. 1: 2249: > set 0 idle "work 7" 1: 2249: Idle command for Pete's Pizza [2249] set to 'work 7'. 1: 2903: > set 0 idle "work 7" 1: 2903: Idle command for Searchers [2903] set to 'work 7'. 1: 3065: > set 0 idle "work 7" 1: 3065: Idle command for City Guard [3065] set to 'work 7'. 1: 873: > reshow 101 0 1: 873: There is no level 0 lore sheet on military leadership [101]. 1: 2249: > work 7 1: 2249: Work at unskilled labor for seven days. 1: 2903: > work 7 1: 2903: Work at unskilled labor for seven days. 1: 3065: > work 7 1: 3065: Work at unskilled labor for seven days. 1: 873: > reshow 101 1 Lore for Military leadership [101] level 1: The most important aspect of leading troops well is to command them with an individual. Stacks headed by a unit with more than one member will be considered poorly lead regardless of the unit's skill in leadership. Thus, it is not advantageous for a multi-person unit to study military leadership. 1: 873: > reshow 101 2 Lore for Military leadership [101] level 2: During combat, the stack with better leadership will receive an attack bonus proportional to the difference in leadership abilities of the two commanders. The better lead stack receives an attack bonus of 20% for each point of leadership skill they possess in excess of their opponent's leadership ability. Leading a stack with an individual counts for one point. Thus, an individual with level 0 in military leadership can receive a leadership bonus if opposing a stack headed by a multi-person unit. For example, if stack A is lead by an individual with leadership 2 and stack B is not lead by an individual, stack A would get an attack bonus of 60%. If, however, stack B was lead by an individual with leadership 1 then A's bonus would be 20%. 1: 873: > reshow 102 0 1: 873: There is no level 0 lore sheet on combat [102]. 1: 873: > reshow 102 1 Lore for Combat [102] level 1: Prior to battle, each man will choose the best weapon available to him. Which weapon is best depends on the man's skill in using it, the weapon's attack value, and other effects such as weather. Men without weapons will fight with their hands. Attack values are computed for each stack, and distributed evenly as hits across the enemy stack. Armor protects against a percentage of hits. Level 5 armor will deflect 1/2 of the hits directed against it. Fatalities and wounds are computed for each stack, and the process is repeated until there is a victor. 1: 873: > reshow 102 2 Lore for Combat [102] level 2: The effective attack rating of a weapon is a percentage of the weapon's rating based on the unit's skill in using it. Combat skill increases the effectiveness of longswords. Archery increases the effectiveness of missile weapons, such as bows and javelins. Thus, a skilled warrior with no knowledge of archery may choose a longsword over a crossbow, even though the crossbow has a higher attack rating. A skilled archer, however, will fight with a longsword if rain or wind prevents the use of bows. An unarmed man will be considered to fight as if he had a weapon rated at his combat skill * 10. For example, an unarmed level 6 warrior will fight as if he had a wpn 60 sword. 1: 873: > reshow 106 0 1: 873: No lore available for [106]. 1: 873: > reshow 107 0 1: 873: There is no level 0 lore sheet on shipbuilding [107]. 1: 873: Filia Firestaff [1668] unstacks from Zanetta Zim [845]. 1: 873: > reshow 107 1 Lore for Shipbuilding [107] level 1: Use of shipbuilding level one will produce small boats from lumber. Usage: USE 107 1 Requires 21 days to complete. Each man working at boat building who is provided with two units of lumber will produce a small boat. No boats will be produced if the order is interrupted before its completion. 1: 873: > reshow 107 2 Lore for Shipbuilding [107] level 2: Use of shipbuilding level two will work to repair a damaged ship. Usage: USE 107 2 [days] If days is not specified, the unit will perform repair work until the ship is fully restored. Ship repair work costs 3 gold per day per man. The speed of repair depends on the number of men working at it. 1: 873: > reshow 108 0 1: 873: There is no level 0 lore sheet on construction [108]. 1: 873: > reshow 108 1 Lore for Construction [108] level 1: Use of construction level one will work to turn a wilderness link into a road link. Usage: USE 108 1 [days] Unit will work until the road is complete if the number of days is not specified. Requires 25 man-days of labor for each unit of route distance. Upon completion, the link will become a road and its traveling distance will be halved. Work at road building is permanent and cumulative. Units do not need to coordinate work on road building; as soon as sufficient effort has been spent on the link, it will become a road. 1: 873: > reshow 108 2 Lore for Construction [108] level 2: Use of construction level two will work to repair a damaged structure, such as a castle, tower, house, mine or citadel. Usage: USE 108 2 [days] If days is not specified, the unit will perform repair work until the structure is fully restored. Repair work costs 5 gold per day per man. The speed of repair depends on the number of men working at it. 1: 873: > reshow 109 0 1: 873: There is no level 0 lore sheet on forestry [109]. 1: 873: > reshow 109 1 Lore for Forestry [109] level 1: Forestry level one grants a stealth and observation bonus to characters in forest regions. Forestry-skilled units will be harder to spot in forests, and will be able to see more than other units with equivalent observation skill. Use is automatic when appropriate. There is no explicit USE option for level one forestry. 1: 873: > reshow 109 2 Lore for Forestry [109] level 2: Use of forestry level two will harvest lumber when used in forest regions. Usage: USE 109 2 Takes 21 days to complete. The amount of lumber produced depends on the unit's skill in forestry, the number of men involved in the task, and the forestry development level of the province. 1: 873: > reshow 109 3 Lore for Forestry [109] level 3: Use of forestry level three will assess the level of forest development in a forest province. Usage: USE 109 3 Requires seven days to complete. The forestry development level determines how much lumber the province is capable of producing. 1: 873: > reshow 109 4 Lore for Forestry [109] level 4: Use of forestry level four will develop the forestry production level in a forest province. Usage: USE 109 4 Requires 21 days to complete. Will raise the amount of lumber the province is capable of producing. The amount of development is related to the number of men working or assisting at the task, and the skill level of the ordering unit. 1: 873: > reshow 109 5 1: 873: There is no level 5 lore sheet on forestry [109]. 1: 873: > reshow 110 0 1: 873: There is no level 0 lore sheet on equestrian [110]. 1: 873: > reshow 110 1 Lore for Equestrian [110] level 1: Equestrian level one allows characters to ride war horses in battle. A mounted soldier gains at least a 100% attack bonus. Highly skilled equestrian soldiers may obtain even greater attack factors. Use in battle is automatic. There is no explicit USE option for level one equestrian. 1: 873: > reshow 110 2 Lore for Equestrian [110] level 2: Use of equestrian level two will capture wild horses when used on plain regions. Usage: USE 110 2 Takes 21 days to complete. The number of horses captured depends on the unit's skill in equestrian and the number of men working or assisting with horse gathering. 1: 873: > reshow 110 3 Lore for Equestrian [110] level 3: Use of equestrian level three will train wild horses into riding horses. Usage: USE 110 3 Requires 14 days to complete. The number of horses converted depends upon the character's skill at equestrian and the number of men engaged in the task. 1: 873: > reshow 110 4 Lore for Equestrian [110] level 4: Use of equestrian level four will train wild horses into war horses. Usage: USE 110 4 Requires 21 days to complete. The number of horses converted depends upon the character's skill at equestrian and the number of men engaged in the task. It is easier and quicker to train a horse for riding than to train one for battle. War horses are not calmed or made accustomed to people. They generally are trained to only accept one rider, and refuse to carry others. War horses fetch premium values when sold at markets because of the time and skill necessary to train them, and their great value in combat. 1: 873: > reshow 110 5 Lore for Equestrian [110] level 5: Use of equestrian level five will hunt and capture wild beasts. Usage: USE 110 5 A hunt lasts seven days, and may not be successful. Additional skill in equestrian improves the chances of capturing a wild beast. Captured beasts are stacked as prisoners beneath the capturing unit. 1: 873: > reshow 112 1 1: 873: No lore available for [112]. 1: 873: > reshow 113 1 1: 873: No lore available for [113]. 1: 873: > reshow 117 0 1: 873: No lore available for [117]. 1: 873: > reshow 117 1 1: 873: No lore available for [117]. 1: 873: > reshow 117 2 1: 873: No lore available for [117]. 1: 873: > reshow 126 0 1: 873: There is no level 0 lore sheet on teaching [126]. 1: 873: > reshow 126 1 Lore for Teaching [126] level 1: To teach a skill to studying units which are stacked with the teacher, issue: USE 126 [days] Days defaults to 14 if not specified. The studying and teaching units should stack together. While one unit teaches, stacked units which STUDY the same skill will learn from the teacher. The position of the teaching and studying units within the stack is unimportant. Several units may study from one teacher. Several teachers may exist in the same stack, each teaching different skills. Units stacked with a teacher will learn skills 10% faster for each level of teaching skill known by the unit offering instruction. The teacher must also possess a higher level of the skill being taught than the studying units for a learning speed bonus to occur. For example, a combat 6 teaching 2 unit which teaches combat will give studying units a 20% learning speed bonus. The studying units must have combat level 5 or below to get a speed bonus. Units may not progress faster than one level per 10 days of study, regardless of the teacher's skill. 1: 873: > reshow 126 2 Lore for Teaching [126] level 2: Oridinarily spells must be learned through magical research. However, a magician mapass on a skill to an apprentice by teaching the spell. The apprentice needs to have at least level 1 skill in magic research to learn a spell. Spells are usually learned from a teacher in 14-21 days of study. After attaining level 0 knowledge of the spell, instruction in the spell's use may continue. The normal learning bonus rules for skills also apply to spells. 1: 873: > reshow 111 0 1: 873: No lore available for [111]. 1: 873: > reshow 101 7 1: 873: There is no level 7 lore sheet on military leadership [101]. 1: 873: > work 7 1: 873: Work at unskilled labor for seven days. 1: 2057: Earned 7 gold working at unskilled labor. 1: 2073: Cannot afford 178 gold to continue learning combat. 1: 2177: Cannot afford 180 gold to continue learning combat. 1: 2769: Earned 7 gold building wattle and daub huts for peasants. 1: 359: Atendea Anod [2894], individual, with 8 oxen, leaves for Ilion. 1: 2898: Earned 70 gold working at unskilled labor. 1: 2900: Earned 70 gold working at unskilled labor. 1: 359: Elva Endari [3041], individual, with 39 horses, arrives in 1: 359: Pesbrand from Ilion 2: 2057: > set 0 display "Man smelling of horse manure." 2: 2057: Display message set. 2: 2073: > study 102 5 2: 2073: Study combat at a cost of 178 gold per day for five days. 2: 2177: > set 0 idle "work 2; study 101 1" 2: 2177: Idle command for Harold Cohen [2177] set to 'work 2; study 101 2: 2177: 1'. 2: 2769: > set 0 display "Rusty smelling man." 2: 2769: Display message set. 2: 2898: > set 0 display "Lost lumberjack's" 2: 2898: Display message set. 2: 2900: > set 0 display "Unskilled reporters." 2: 2900: Display message set. 2: 2057: > declare 0 cooperative 2: 2057: Default attitude for Brian Cohen [2057] set to cooperative. 2: 2177: > buy 14 100 2: 2177: Bought 100 javelin [14] for 500 gold. 2: 2769: > declare 0 cooperative 2: 2769: Default attitude for Tyrinan Belonos [2769] set to cooperative. 2: 2898: > declare 0 cooperative 2: 2898: Default attitude for The merry cohort [2898] set to cooperative. 2: 2900: > declare 0 cooperative 2: 2900: Default attitude for Hawser Hack [2900] set to cooperative. 2: 2057: > set 0 idle "work 7" 2: 2057: Idle command for Brian Cohen [2057] set to 'work 7'. 2: 2177: > set 0 display "Totally innocent bunch of guys." 2: 2177: Display message set. 2: 2769: > set 0 name "Tyrinan Belonos" 2: 2769: [2769] will now be known as Tyrinan Belonos. 2: 2898: > set 0 name "The merry cohort" 2: 2898: [2898] will now be known as The merry cohort. 2: 2900: > set 0 name "Hawser Hack" 2: 2900: [2900] will now be known as Hawser Hack. 2: 2057: > study 126 7 2: 2057: Study teaching at a cost of 2 gold per day for seven days. 2: 2177: > declare 0 cooperative 2: 2177: Default attitude for Harold Cohen [2177] set to cooperative. 2: 2769: > set 0 idle "Work 7" 2: 2769: Idle command for Tyrinan Belonos [2769] set to 'Work 7'. 2: 2898: > set 0 idle "work 7" 2: 2898: Idle command for The merry cohort [2898] set to 'work 7'. 2: 2900: > set 0 idle "work 7" 2: 2900: Idle command for Hawser Hack [2900] set to 'work 7'. 2: 2177: > set 0 name "Harold Cohen" 2: 2177: [2177] will now be known as Harold Cohen. 2: 2769: > work 7 2: 2769: Work at unskilled labor for seven days. 2: 2898: > work 7 2: 2898: Work at unskilled labor for seven days. 2: 2900: > work 7 2: 2900: Work at unskilled labor for seven days. 2: 2177: > set 0 idle "work 7" 2: 2177: Idle command for Harold Cohen [2177] set to 'work 7'. 2: 2177: > work 12 2: 2177: Work at unskilled labor for 12 days. 2: 1056: Earned 7 gold working at unskilled labor. 2: 2186: Earned 749 gold catching rats. 2: 2839: Earned 7 gold working at unskilled labor. 2: 359: Elva Endari [3041], individual, leaves for Ilion. 2: 3066: Earned 70 gold working at unskilled labor. 2: 3070: Earned 7 gold working at unskilled labor. 3: 1056: > set 0 display "Chubby jovial man in black robe" 3: 1056: Display message set. 3: 2186: > set 0 display "People looking for their spades" 3: 2186: Display message set. 3: 2839: > set 0 display "Looking for a tree." 3: 2839: Display message set. 3: 3066: > set 0 display "Trading in dope" 3: 3066: Display message set. 3: 3070: > set 0 display "Tenacious student" 3: 3070: Display message set. 3: 1056: > declare 0 cooperative 3: 1056: Default attitude for Fat Frank [1056] set to cooperative. 3: 2186: > declare 0 cooperative 3: 2186: Default attitude for Julia Cohen [2186] set to cooperative. 3: 2839: > declare 0 cooperative 3: 2839: Default attitude for Aleanos Purtath [2839] set to cooperative. 3: 3066: > declare 0 cooperative 3: 3066: Default attitude for Getafix [3066] set to cooperative. 3: 3070: > declare 0 cooperative 3: 3070: Default attitude for Joe Soap [3070] set to cooperative. 3: 1056: > set 0 idle "work 7" 3: 1056: Idle command for Fat Frank [1056] set to 'work 7'. 3: 2186: > set 0 name "Julia Cohen" 3: 2186: [2186] will now be known as Julia Cohen. 3: 2839: > set 0 name "Aleanos Purtath" 3: 2839: [2839] will now be known as Aleanos Purtath. 3: 3066: > set 0 name "Getafix" 3: 3066: [3066] will now be known as Getafix. 3: 3070: > set 0 name "Joe Soap" 3: 3070: [3070] will now be known as Joe Soap. 3: 2186: > set 0 idle "work 7" 3: 2186: Idle command for Julia Cohen [2186] set to 'work 7'. 3: 2839: > set 0 idle "work 7" 3: 2839: Idle command for Aleanos Purtath [2839] set to 'work 7'. 3: 3066: > set 0 idle "work 7" 3: 3066: Idle command for Getafix [3066] set to 'work 7'. 3: 3070: > set 0 idle "work 7" 3: 3070: Idle command for Joe Soap [3070] set to 'work 7'. 3: 2186: > work 7 3: 2186: Work at unskilled labor for seven days. 3: 2839: > work 7 3: 2839: Work at unskilled labor for seven days. 3: 3066: > work 7 3: 3066: Work at unskilled labor for seven days. 3: 3070: > work 7 3: 3070: Work at unskilled labor for seven days. 3: 1056: > work 7 3: 1056: Work at unskilled labor for seven days. 3: 2756: Earned 672 gold assisting the brute squad. 3: 3071: Earned 7 gold building wattle and daub huts for peasants. 4: 2756: > take 2177 men 32 4: 2756: Got 32 men from Harold Cohen [2177]. 4: 3071: > set 0 display "Small guy with big nose" 4: 3071: Display message set. 4: 2756: > set 0 display "Loitering bunch" 4: 2756: Display message set. 4: 3071: > declare 0 cooperative 4: 3071: Default attitude for Fala Freehand [3071] set to cooperative. 4: 2756: > declare 0 cooperative 4: 2756: Default attitude for Wandering workers [2756] set to 4: 2756: cooperative. 4: 3071: > set 0 name "Fala Freehand" 4: 3071: [3071] will now be known as Fala Freehand. 4: 2756: > set 0 name "Wandering workers" 4: 2756: [2756] will now be known as Wandering workers. 4: 3071: > set 0 idle "work 7" 4: 3071: Idle command for Fala Freehand [3071] set to 'work 7'. 4: 2756: > set 0 idle "work 7" 4: 2756: Idle command for Wandering workers [2756] set to 'work 7'. 4: 2756: > work 7 4: 2756: Work at unskilled labor for seven days. 4: 3071: > work 7 4: 3071: Work at unskilled labor for seven days. 4: 2902: Earned 500 gold at street performing. 5: 2902: > declare 0 cooperative 5: 2902: Default attitude for Juggling Joe's [2902] set to cooperative. 5: 2902: > set 0 name "Juggling Joe's" 5: 2902: [2902] will now be known as Juggling Joe's. 5: 2902: > set 0 idle "use 9155 7" 5: 2902: Idle command for Juggling Joe's [2902] set to 'use 9155 7'. 5: 2902: > use 9155 7 5: 2902: Engage in street performing for seven days. 5: 2032: Earned 214 gold at street performing. 5: 3072: Earned 707 gold working at unskilled labor. 6: 2032: > set 0 display "Bounding chaps in clown suits." 6: 2032: Display message set. 6: 3072: > :wq 6: 3072: Unrecognized command. 6: 2032: > set 0 name "Happy Troope" 6: 2032: [2032] will now be known as Happy Troope. 6: 3072: > set 0 display "Heavily armed pacifists." 6: 3072: Display message set. 6: 2032: > declare 0 cooperative 6: 2032: Default attitude for Happy Troope [2032] set to cooperative. 6: 3072: > declare 0 cooperative 6: 3072: Default attitude for Vitalstatistix [3072] set to cooperative. 6: 2032: > set 0 idle "use 9155" 6: 2032: Idle command for Happy Troope [2032] set to 'use 9155'. 6: 3072: > set 0 name "Vitalstatistix" 6: 3072: [3072] will now be known as Vitalstatistix. 6: 3072: > set 0 idle "work 2; study 102 1" 6: 3072: Idle command for Vitalstatistix [3072] set to 'work 2; study 102 6: 3072: 1'. 6: 3072: > take 2177 men 100 6: 3072: Got 57 men from Harold Cohen [2177]. 6: 3072: > work 7 6: 3072: Work at unskilled labor for seven days. 6: 2032: > use 9155 6: 2032: Engage in street performing for seven days. 6: 2073: Finished studying combat. 6: 2229: Earned 721 gold working at unskilled labor. 7: 2073: > done 7: 2073: Error: Unmatched 'done' command. 7: 2229: > set 0 display "Stupid labour for hire." 7: 2229: Display message set. 7: 2073: > set 0 display "Little guys with big buckets." 7: 2073: Display message set. 7: 2229: > declare 0 cooperative 7: 2229: Default attitude for Bumbling Beauties [2229] set to 7: 2229: cooperative. 7: 2073: > declare 0 cooperative 7: 2073: Default attitude for Great Grunts [2073] set to cooperative. 7: 2229: > set 0 name "Bumbling Beauties" 7: 2229: [2229] will now be known as Bumbling Beauties. 7: 2073: > set 0 idle "work 2; study 102 2" 7: 2073: Idle command for Great Grunts [2073] set to 'work 2; study 102 7: 2073: 2'. 7: 2229: > set 0 idle "work 7" 7: 2229: Idle command for Bumbling Beauties [2229] set to 'work 7'. 7: 2073: > work 21 7: 2073: Work at unskilled labor for 21 days. 7: 2229: > work 7 7: 2229: Work at unskilled labor for seven days. 7: 873: Earned 7 gold cleaning the sewers. 7: 2249: Earned 686 gold working at unskilled labor. 7: 2903: Earned 70 gold working at unskilled labor. 7: 3065: Earned 700 gold assisting the brute squad. 8: 3065: > buy 13 30 8: 3065: Bought 30 chain mail [13] for 2,700 gold. 8: 3065: > work 6 8: 3065: Work at unskilled labor for six days. 8: 873: > work 7 8: 873: Work at unskilled labor for seven days. 8: 2249: > work 7 8: 2249: Work at unskilled labor for seven days. 8: 2903: > work 7 8: 2903: Work at unskilled labor for seven days. 8: 359: Gara's Gopher [1051], individual, with 13 horses, arrives in 8: 359: Pesbrand from Ilion 8: 2057: Finished studying teaching. 8: 2769: Earned 7 gold thatching roofs. 8: 2898: Earned 70 gold cleaning the sewers. 8: 2900: Earned 70 gold cleaning the sewers. 9: 2057: > work 7 9: 2057: Work at unskilled labor for seven days. 9: 2769: > Work 7 9: 2769: Work at unskilled labor for seven days. 9: 2898: > work 7 9: 2898: Work at unskilled labor for seven days. 9: 2900: > work 7 9: 2900: Work at unskilled labor for seven days. 9: 359: Gara's Gopher [1051], individual, leaves for Ilion. 9: 1056: Earned 7 gold working at unskilled labor. 9: 2186: Earned 749 gold thatching roofs. 9: 2839: Earned 7 gold building wattle and daub huts for peasants. 9: 3066: Earned 70 gold building town walls. 9: 3070: Earned 7 gold working at unskilled labor. 10: 1056: > work 7 10: 1056: Work at unskilled labor for seven days. 10: 2186: > work 7 10: 2186: Work at unskilled labor for seven days. 10: 2839: > work 7 10: 2839: Work at unskilled labor for seven days. 10: 3066: > work 7 10: 3066: Work at unskilled labor for seven days. 10: 3070: > work 7 10: 3070: Work at unskilled labor for seven days. 10: 2756: Earned 896 gold smoothing village roads. 10: 3071: Earned 7 gold working at unskilled labor. 10: 359: Tylla Tungar [3096], individual, with 34 horses, arrives in 10: 359: Pesbrand from Bayarth 10: 359: Selda Silvertongue [3098], individual, with 33 horses, arrives 10: 359: in Pesbrand from Ilion 11: 2756: > work 7 11: 2756: Work at unskilled labor for seven days. 11: 3071: > work 7 11: 3071: Work at unskilled labor for seven days. 11: 2902: Earned 130 gold at street performing. 11: 359: Tylla Tungar [3096], individual, leaves for Bayarth. 11: 359: Selda Silvertongue [3098], individual, leaves for Ilion. 12: 2902: > use 9155 7 12: 2902: Engage in street performing for seven days. 12: 359: bunny [1912], individual, "sex sex sex", arrives in Pesbrand 12: 359: from Ilion 12: 359: bunny [1938], individual, "sex sex sex", arrives in Pesbrand 12: 359: from Ilion 12: 359: bunny [1946], individual, "sex sex sex", arrives in Pesbrand 12: 359: from Ilion 12: 359: bunny [1959], individual, "sex sex sex", arrives in Pesbrand 12: 359: from Ilion 12: 359: bunny [1969], individual, "sex sex sex", arrives in Pesbrand 12: 359: from Ilion 12: 2032: Earned 52 gold at street performing. 12: 3072: Earned 1,106 gold working at unskilled labor. 13: 3072: > study 102 5 13: 3072: Study combat at a cost of 316 gold per day for five days. 13: 2032: > use 9155 13: 2032: Engage in street performing for seven days. 13: 1054: Earned 1,456 gold cleaning the sewers. 13: 2177: Earned 304 gold thatching roofs. 13: 2229: Earned 721 gold working at unskilled labor. 13: 3065: Earned 600 gold working at unskilled labor. 14: 1054: > study 102 2 14: 1054: Study combat at a cost of 224 gold per day for two days. 14: 2177: > study 102 15 14: 2177: Study combat at a cost of 2 gold per day for 15 days. 14: 3065: > study 102 4 14: 3065: Study combat at a cost of 200 gold per day for four days. 14: 2229: > work 7 14: 2229: Work at unskilled labor for seven days. 14: 873: Earned 7 gold assisting the brute squad. 14: 2249: Earned 686 gold catching rats. 14: 2903: Earned 70 gold working at unskilled labor. 14: 3072: Attained combat level 1. 14: 359: Kelta Kym [3107], individual, with 14 horses, arrives in 14: 359: Pesbrand from Ilion 15: 873: > work 7 15: 873: Work at unskilled labor for seven days. 15: 2249: > work 7 15: 2249: Work at unskilled labor for seven days. 15: 2903: > work 7 15: 2903: Work at unskilled labor for seven days. 15: 1054: Finished studying combat. 15: 2057: Earned 7 gold working at unskilled labor. 15: 2177: Attained combat level 1. 15: 2769: Earned 7 gold working at unskilled labor. 15: 2898: Earned 70 gold smoothing village roads. 15: 2900: Earned 70 gold working on a large farm. 16: 1054: > study 102 4 16: 1054: Study combat at a cost of 224 gold per day for four days. 16: 2057: > work 7 16: 2057: Work at unskilled labor for seven days. 16: 2769: > Work 7 16: 2769: Work at unskilled labor for seven days. 16: 2898: > work 7 16: 2898: Work at unskilled labor for seven days. 16: 2900: > work 7 16: 2900: Work at unskilled labor for seven days. 16: 1054: Attained combat level 1. 16: 1056: Earned 7 gold cleaning the sewers. 16: 2186: Earned 749 gold working at unskilled labor. 16: 2839: Earned 7 gold building wattle and daub huts for peasants. 16: 3066: Earned 70 gold thatching roofs. 16: 3070: Earned 7 gold working at unskilled labor. 17: 1056: > work 7 17: 1056: Work at unskilled labor for seven days. 17: 2186: > work 7 17: 2186: Work at unskilled labor for seven days. 17: 2839: > work 7 17: 2839: Work at unskilled labor for seven days. 17: 3066: > work 7 17: 3066: Work at unskilled labor for seven days. 17: 3070: > work 7 17: 3070: Work at unskilled labor for seven days. 17: 2756: Earned 896 gold cleaning the sewers. 17: 3065: Finished studying combat. 17: 3071: Earned 7 gold working at unskilled labor. 17: 3072: Finished studying combat. 18: 3065: > study 102 4 18: 3065: Study combat at a cost of 200 gold per day for four days. 18: 3072: > study 102 5 18: 3072: Study combat at a cost of 316 gold per day for five days. 18: 2756: > work 7 18: 2756: Work at unskilled labor for seven days. 18: 3071: > work 7 18: 3071: Work at unskilled labor for seven days. 18: 2902: Earned 129 gold at street performing. 19: 2902: > use 9155 7 19: 2902: Engage in street performing for seven days. 19: 1054: Finished studying combat. 19: 2032: Earned 52 gold at street performing. 20: 1054: > study 102 5 20: 1054: Study combat at a cost of 224 gold per day for five days. 20: 2032: > use 9155 20: 2032: Engage in street performing for seven days. 20: 2229: Earned 721 gold working at unskilled labor. 20: 359: Kelta Kym [3107], individual, with 14 horses, leaves for Ilion. 21: 2229: > work 7 21: 2229: Work at unskilled labor for seven days. 21: 873: Earned 7 gold working at unskilled labor. 21: 2249: Earned 686 gold working at unskilled labor. 21: 2903: Earned 70 gold hauling manure. 21: 3065: Finished studying combat. 22: 3065: > study 102 5 22: 3065: Study combat at a cost of 200 gold per day for five days. 22: 873: > work 7 22: 873: Work at unskilled labor for seven days. 22: 2249: > work 7 22: 2249: Work at unskilled labor for seven days. 22: 2903: > work 7 22: 2903: Work at unskilled labor for seven days. 22: 2057: Earned 7 gold catching rats. 22: 2769: Earned 7 gold building wattle and daub huts for peasants. 22: 2898: Earned 70 gold smoothing village roads. 22: 2900: Earned 70 gold working at unskilled labor. 22: 3072: Finished studying combat. 23: 3072: > study 102 5 23: 3072: Study combat at a cost of 316 gold per day for five days. 23: 359: Sailors [3122] unstack from Suburban Hum [2890]. 23: 873: Sailors [3122] stack under Zanetta Zim [845]. 23: 2057: > work 7 23: 2057: Work at unskilled labor for seven days. 23: 2769: > Work 7 23: 2769: Work at unskilled labor for seven days. 23: 2898: > work 7 23: 2898: Work at unskilled labor for seven days. 23: 2900: > work 7 23: 2900: Work at unskilled labor for seven days. 23: 1056: Earned 7 gold working at unskilled labor. 23: 2186: Earned 749 gold building wattle and daub huts for peasants. 23: 2839: Earned 7 gold working at unskilled labor. 23: 3066: Earned 70 gold smoothing village roads. 23: 3070: Earned 7 gold hauling manure. 24: 1056: > work 7 24: 1056: Work at unskilled labor for seven days. 24: 2186: > work 7 24: 2186: Work at unskilled labor for seven days. 24: 2839: > work 7 24: 2839: Work at unskilled labor for seven days. 24: 3066: > work 7 24: 3066: Work at unskilled labor for seven days. 24: 3070: > work 7 24: 3070: Work at unskilled labor for seven days. 24: 359: Gara's Gopher [1051], individual, with 36 horses, arrives in 24: 359: Pesbrand from Ilion 24: 1054: Finished studying combat. 24: 2756: Earned 896 gold thatching roofs. 24: 3071: Earned 7 gold working at unskilled labor. 25: 1054: > study 102 3 25: 1054: Study combat at a cost of 224 gold per day for three days. 25: 873: Gara's Gopher [1051] stacks under Zanetta Zim [845]. 25: 2756: > work 7 25: 2756: Work at unskilled labor for seven days. 25: 3071: > work 7 25: 3071: Work at unskilled labor for seven days. 25: 2902: Earned 130 gold at street performing. 25: 359: Elva Endari [3041], individual, with 34 horses, arrives in 25: 359: Pesbrand from Ilion 26: 2902: > use 9155 7 26: 2902: Engage in street performing for seven days. 26: 2032: Earned 52 gold at street performing. 26: 359: Atendea Anod [2894], individual, with 8 oxen, arrives in 26: 359: Pesbrand from Ilion 26: 359: Elva Endari [3041], individual, leaves for Ilion. 26: 3065: Finished studying combat. 26: 359: Selda Silvertongue [3098], individual, with 4 horses, arrives in 26: 359: Pesbrand from Ilion 27: 873: Atendea Anod [2894] stacks under Zanetta Zim [845]. 27: 3065: > take 873 9 6 27: 3065: Got one crossbow from Myrtha [873]. 27: 3065: > take 873 10 23 27: 3065: Got one longsword from Myrtha [873]. 27: 3065: > take 873 13 1 27: 3065: Myrtha has no chain mail. 27: 3065: > take 873 20 1 27: 3065: Myrtha has no longbow. 27: 3065: > take 873 15 1 27: 3065: Got one plate armor from Myrtha [873]. 27: 3065: > take 873 21 9 27: 3065: Got one leather jerkin from Myrtha [873]. 27: 2032: > use 9155 27: 2032: Engage in street performing for seven days. 27: 3065: > work 7 27: 3065: Work at unskilled labor for seven days. 27: 1054: Finished studying combat. 27: 2073: Earned 1,869 gold working at unskilled labor. 27: 2229: Earned 721 gold thatching roofs. 27: 3072: Finished studying combat. 27: 359: Selda Silvertongue [3098], individual, leaves for Ilion. 28: 2073: > buy 14 14 50 28: 2073: Bought 14 javelin [14] for 70 gold. 28: 3072: > work 7 28: 3072: Work at unskilled labor for seven days. 28: 2073: > study 102 5 28: 2073: Study combat at a cost of 178 gold per day for five days. 28: 1054: > work 2 28: 1054: Work at unskilled labor for two days. 28: 2229: > work 7 28: 2229: Work at unskilled labor for seven days. 28: 873: Earned 7 gold working at unskilled labor. 28: 2177: Finished studying combat. 28: 2249: Earned 686 gold cleaning the sewers. 28: 2903: Earned 70 gold working on a large farm. 28: 359: Alva Agari [2945], individual, with 9 oxen, arrives in Pesbrand 28: 359: from Ilion 28: 359: Tylla Tungar [3096], individual, with 35 horses, arrives in 28: 359: Pesbrand from Bayarth 29: 2177: > set 0 idle "work 2; study 101 1" 29: 2177: Idle command for Harold Cohen [2177] set to 'work 2; study 101 29: 2177: 1'. 29: 2177: > buy 14 100 29: 2177: Bought 100 javelin [14] for 500 gold. 29: 873: > work 7 29: 873: Work at unskilled labor for seven days. 29: 2177: > work 2 29: 2177: Work at unskilled labor for two days. 29: 2249: > work 7 29: 2249: Work at unskilled labor for seven days. 29: 2903: > work 7 29: 2903: Work at unskilled labor for seven days. 29: 1054: Earned 224 gold working at unskilled labor. 29: 2057: Earned 7 gold working at unskilled labor. 29: 2073: Attained combat level 1. 29: 2769: Earned 7 gold building town walls. 29: 2898: Earned 70 gold assisting the brute squad. 29: 2900: Earned 70 gold smoothing village roads. 29: 359: Tylla Tungar [3096], individual, leaves for Bayarth. 30: 1054: > study 102 2 30: 1054: Study combat at a cost of 224 gold per day for two days. 30: 2057: > work 7 30: 2057: Work at unskilled labor for seven days. 30: 2769: > Work 7 30: 2769: Work at unskilled labor for seven days. 30: 2898: > work 7 30: 2898: Work at unskilled labor for seven days. 30: 2900: > work 7 30: 2900: Work at unskilled labor for seven days. 30: 1056: Earned 7 gold thatching roofs. 30: 2177: Earned 2 gold working at unskilled labor. 30: 2186: Earned 749 gold working at unskilled labor. 30: 2839: Earned 7 gold working at unskilled labor. 30: 3066: Earned 70 gold catching rats. 30: 3070: Earned 7 gold digging ditches. Next turn: month 2, spring, "Snowmelt", lasts 32 days. *** End of Turn *** Stack locations: --------------------------------------------- Entity Location ------ -------- Myrtha [873] Pesbrand [359] Mandy Cohen [1054] Pesbrand [359] Fat Frank [1056] Pesbrand [359] Happy Troope [2032] Pesbrand [359] Brian Cohen [2057] Pesbrand [359] Great Grunts [2073] Pesbrand [359] Harold Cohen [2177] Pesbrand [359] Julia Cohen [2186] Pesbrand [359] Bumbling Beauties [2229] Pesbrand [359] Pete's Pizza [2249] Pesbrand [359] Wandering workers [2756] Pesbrand [359] Tyrinan Belonos [2769] Pesbrand [359] Aleanos Purtath [2839] Pesbrand [359] The merry cohort [2898] Pesbrand [359] Hawser Hack [2900] Pesbrand [359] Juggling Joe's [2902] Pesbrand [359] Searchers [2903] Pesbrand [359] City Guard [3065] Pesbrand [359] Getafix [3066] Pesbrand [359] Joe Soap [3070] Pesbrand [359] Fala Freehand [3071] Pesbrand [359] Vitalstatistix [3072] Pesbrand [359] Unit maintenance costs: --------------------------------------------- Unit Number Costs ---- ------ ----- Myrtha [873] 1 - Mandy Cohen [1054] 112 1,792 Fat Frank [1056] 1 22 Happy Troope [2032] 3 78 Brian Cohen [2057] 1 29 Great Grunts [2073] 89 1,424 Harold Cohen [2177] 1 16 Julia Cohen [2186] 107 1,605 Bumbling Beauties [2229] 103 1,545 Pete's Pizza [2249] 98 1,470 NOT PAID Wandering workers [2756] 128 1,920 NOT PAID Tyrinan Belonos [2769] 1 27 Aleanos Purtath [2839] 1 22 The merry cohort [2898] 10 210 Hawser Hack [2900] 10 240 Juggling Joe's [2902] 10 200 Searchers [2903] 10 210 NOT PAID City Guard [3065] 100 1,800 NOT PAID Getafix [3066] 10 160 Joe Soap [3070] 1 20 Fala Freehand [3071] 1 21 Vitalstatistix [3072] 158 2,528 NOT PAID ====== ====== 956 15,339 (7,928 unpaid) Character report: --------------------------------------------- Myrtha [873]: male, player character, individual, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Inventory: qty item weight --- ---- ------ 1 riding horse [4] 200 cap 250 3 bronze shields [11] 39 arm 2/ea 26 javelins [14] 156 wpn 8/ea ====== 395 Carrying capacity: 195/400 walking, 495/0 river, 295/250 mounted Default attitude: Cooperative Declared faction-to-faction attitudes: Cooperative towards Lysandra Ayla [825] Cooperative towards Shakti [871] Cooperative towards The Badger [872] Declared faction-to-character attitudes: Cooperative towards Zanetta Zim [845] Cooperative towards Longshot [864] Faction attack mode: not set (defaults to kill) Skills known: 101 Military leadership, level 7 102 Combat, level 1 112 Observation, level 3 113 Entertainment, level 0 114 Mining, level 0 126 Teaching, level 2 Mandy Cohen [1054]: male, number: 112, loyalty 63, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 2;study 102 2" Carrying capacity: 0/16,800 walking, 11,200/0 river, 11,200/0 mounted Default attitude: Cooperative Declared character-to-faction attitudes: Cooperative towards Lysandra Ayla [825] Cooperative towards The Badger [872] Declared character-to-character attitudes: Cooperative towards Zanetta Zim [845] Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 1 103 Archery, level 0 Fat Frank [1056]: male, individual, loyalty 79, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Declared character-to-faction attitudes: Cooperative towards Lysandra Ayla [825] Cooperative towards The Badger [872] Declared character-to-character attitudes: Cooperative towards Zanetta Zim [845] Attack mode: not set (defaults to kill) Skills known: 106 General magic, level 5 9120 Read magic in entity, level 0 9121 Resist read magic, level 0 9246 Heal, level 1 9301 Summon rain, level 0 9302 Summon fog, level 0 9303 Change wind to calm, level 0 112 Observation, level 0 126 Teaching, level 1 Happy Troope [2032]: male, number: 3, loyalty 74, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "use 9155" Carrying capacity: 0/450 walking, 300/0 river, 300/0 mounted Default attitude: Cooperative Declared character-to-faction attitudes: Cooperative towards Lysandra Ayla [825] Cooperative towards The Badger [872] Declared character-to-character attitudes: Cooperative towards Zanetta Zim [845] Attack mode: not set (defaults to kill) Skills known: 113 Entertainment, level 6 9155 Street performing, level 5 Brian Cohen [2057]: male, individual, loyalty 74, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 0 110 Equestrian, level 5 9209 Breed horses, level 1 9513 Ride horses in combat, level 1 9523 Catch wild horses, level 1 9553 Train wild horse to riding horse, level 1 9653 Train wild horse to war horse, level 5 126 Teaching, level 0 Great Grunts [2073]: male, number: 89, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 2; study 102 2" Inventory: qty item weight --- ---- ------ 38 javelins [14] 228 wpn 8/ea 5 longbows [20] 25 wpn 11/ea ====== 253 Carrying capacity: 253/13,350 walking, 9,153/0 river, 9,153/0 mounted Default attitude: Cooperative Declared character-to-faction attitudes: Cooperative towards Lysandra Ayla [825] Cooperative towards The Badger [872] Declared character-to-character attitudes: Cooperative towards Zanetta Zim [845] Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 1 Harold Cohen [2177]: male, individual, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 2; study 101 1" Inventory: qty item weight --- ---- ------ 200 javelins [14] 1,200 wpn 8/ea ====== 1,200 Carrying capacity: 1,200/150 walking, 1,300/0 river, 1,300/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 1 Julia Cohen [2186]: male, number: 107, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/16,050 walking, 10,700/0 river, 10,700/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: None Bumbling Beauties [2229]: male, number: 103, loyalty 48, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/15,450 walking, 10,300/0 river, 10,300/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: None Pete's Pizza [2249]: male, number: 98, loyalty 38, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/14,700 walking, 9,800/0 river, 9,800/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: None Wandering workers [2756]: male, number: 128, loyalty 44, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/19,200 walking, 12,800/0 river, 12,800/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: None Tyrinan Belonos [2769]: male, individual, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "Work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 117 Weaponsmithing, level 5 9171 Make longswords, level 1 9172 Make lances, level 1 9173 Make javelins, level 1 9174 Make crossbows, level 1 9176 Make bronze shields, level 1 9179 Make leather armor, level 1 9180 Make leather jerkin, level 1 Aleanos Purtath [2839]: male, individual, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 109 Forestry, level 5 9201 Cut timber, level 1 9202 Harvest yew, level 1 The merry cohort [2898]: male, number: 10, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/1,500 walking, 1,000/0 river, 1,000/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 109 Forestry, level 3 9201 Cut timber, level 3 Hawser Hack [2900]: male, number: 10, loyalty 48, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/1,500 walking, 1,000/0 river, 1,000/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 117 Weaponsmithing, level 3 9172 Make lances, level 1 9173 Make javelins, level 3 9176 Make bronze shields, level 1 9180 Make leather jerkin, level 1 Juggling Joe's [2902]: male, number: 10, loyalty 52, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "use 9155 7" Carrying capacity: 0/1,500 walking, 1,000/0 river, 1,000/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 113 Entertainment, level 1 9155 Street performing, level 4 Searchers [2903]: male, number: 10, loyalty 36, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/1,500 walking, 1,000/0 river, 1,000/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 110 Equestrian, level 2 9513 Ride horses in combat, level 1 9523 Catch wild horses, level 3 City Guard [3065]: male, number: 100, loyalty 33, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Inventory: qty item weight --- ---- ------ 7 crossbows [9] 84 wpn 15/ea 24 longswords [10] 192 wpn 10/ea 61 chain mails [13] 1,708 arm 4/ea 100 javelins [14] 600 wpn 8/ea 2 plate armors [15] 70 arm 5/ea 1 longbow [20] 5 wpn 11 10 leather jerkins [21] 100 arm 1/ea ====== 2,759 Carrying capacity: 2,759/15,000 walking, 12,759/0 river, 12,759/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 3 Getafix [3066]: male, number: 10, loyalty 50, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/1,500 walking, 1,000/0 river, 1,000/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 106 General magic, level 1 Joe Soap [3070]: male, individual, loyalty 60, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 107 Shipbuilding, level 2 9107 Build small boats, level 1 9215 Repair ship, level 1 9317 Build clipper, level 1 Fala Freehand [3071]: male, individual, loyalty 49, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 7" Carrying capacity: 0/150 walking, 100/0 river, 100/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 108 Construction, level 2 9445 Build road, level 1 9467 Repair structure, level 1 9521 Build house, level 1 9627 Fortify structure, level 1 Vitalstatistix [3072]: male, number: 158, loyalty 51, health 100/100, fatigue 0/100, flee when 50% injured, idle command: "work 2; study 102 1" Carrying capacity: 0/23,700 walking, 15,800/0 river, 15,800/0 mounted Default attitude: Cooperative Attack mode: not set (defaults to kill) Skills known: 102 Combat, level 1 Location descriptions: -------------------------------------------- Pesbrand [359], town, ocean port, population: 335 Routes leaving Pesbrand: Southeast, ocean, to Sea of Pesbrand [667], 3 days Southwest, road, to Ilion [357], 8 days West, road, to Bayarth [299], 9 days Market report: Market Port Pesbrand [434], market item description buys at sells for weight ---- ----------- ------- --------- ------ 3 war horse 1,300 1,430 250 cap 300 5 small boat 75 80 100 cap 500 7 lumber 23 29 45 13 chain mail 80 90 28 arm 4 14 javelin 2 5 6 wpn 8 20 longbow 14 16 5 wpn 11 22 ring mail 35 41 24 arm 3 Region features: Land Mine [3127], mine, under construction (1% completed) Seen here: Zanetta Zim [845], individual, with 30 oxen, stacked over: 1) Lysandra's Lackeys [1466], number: 8, with 132 horses 2) Zanetta's Zealots [1673], number: 31 3) Sarna Stonehand [2402], individual 4) Ayla's Army [1470], number: 19 5) Samira's Servants [1604], number: 664, with 50 horses 6) Nerrida Nym [2643], individual 7) Nerrida's Navy [1869], number: 600, with 25 horses 8) Gelda Graymantle [3099], individual 9) Myrtha [873], player character, with 1 horse, "Confused fellow in a toga" 10) Mandy Cohen [1054], number: 112, "Totally confused horde" 11) Fat Frank [1056], individual, "Chubby jovial man in black robe" 12) Happy Troope [2032], number: 3, "Bounding chaps in clown suits" 13) Brian Cohen [2057], individual, "Man smelling of horse manure" 14) Great Grunts [2073], number: 89, "Little guys with big buckets" 15) Harold Cohen [2177], individual, "Totally innocent bunch of guys" 16) Julia Cohen [2186], number: 107, "People looking for their spades" 17) Bumbling Beauties [2229], number: 103, "Stupid labour for hire" 18) Pete's Pizza [2249], number: 98, "Delivering pizza's" 19) Tyrinan Belonos [2769], individual, "Rusty smelling man" 20) Aleanos Purtath [2839], individual, "Looking for a tree" 21) The merry cohort [2898], number: 10, "Lost lumberjack's" 22) Wandering workers [2756], number: 128, "Loitering bunch" 23) Hawser Hack [2900], number: 10, "Unskilled reporters" 24) Juggling Joe's [2902], number: 10 25) Searchers [2903], number: 10, "Green Pastures" 26) City Guard [3065], number: 100, "Peace keepers" 27) Getafix [3066], number: 10, "Trading in dope" 28) Joe Soap [3070], individual, "Tenacious student" 29) Fala Freehand [3071], individual, "Small guy with big nose" 30) Vitalstatistix [3072], number: 158, "Heavily armed pacifists" 31) Winewood Workers [1664], number: 13 32) Werdna Winewood [1666], individual 33) Sailors [3130], number: 30 34) Sailors [3122], number: 30 35) Gara's Gopher [1051], individual 36) Atendea Anod [2894], individual, with 8 oxen The Badger [872], player character, with 1 horse, "Lunatic in bright red spandex suit", stacked over: 1) Dr. Pleasent [2689], individual, with 1 horse, "Faceless man in a clown suit" 2) Daisy [1845], individual, "Wife and secretary of Ham" 3) Larry Sykes [2838], individual, "Scummy looking guy with a scratchy voice" 4) Darryl Sykes [2714], individual, "Scummy looking guy with a scratchy voice" 5) bunny [1059], individual, "sex sex sex" 6) Darryl Sykes [2843], individual, with 1 small boat, "Scummy looking guy with a scratchy voice" 7) Lemont [2713], individual, with 3 horses, "A buffalo with Porche button" 8) bunny [1060], individual, "sex sex sex" 9) bunny [1063], individual, "sex sex sex" 10) bunny [1064], individual, "sex sex sex" 11) Oleg the Loud Mouth Frog [2004], individual, "yawn" 12) bunny [1079], individual, "sex sex sex" 13) Pesbrand Symphony Orchestra [2624], number: 66, "available for weddings and bar mitzvahs" 14) bunny [1094], individual, "sex sex sex" 15) bunny [1095], individual, "sex sex sex" 16) bunny [1104], individual, "sex sex sex" 17) Herd of wild animals [1562], number: 80, "animals of all shapes and colors" 18) bunny [1105], individual, "sex sex sex" 19) bunny [1107], individual, "sex sex sex" 20) bunny [1109], individual, "sex sex sex" 21) bunny [1116], individual, "sex sex sex" 22) bunny [1123], individual, "sex sex sex" 23) bunny [1124], individual, "sex sex sex" 24) bunny [1134], individual, "sex sex sex" 25) bunny [1138], individual, "sex sex sex" 26) bunny [1139], individual, "sex sex sex" 27) bunny [1155], individual, "sex sex sex" 28) bunny [1167], individual, "sex sex sex" 29) bunny [1168], individual, "sex sex sex" 30) bunny [1219], individual, "sex sex sex" 31) bunny [1260], individual, "sex sex sex" 32) bunny [1280], individual, "sex sex sex" 33) bunny [1332], individual, "sex sex sex" 34) bunny [1334], individual, "sex sex sex" 35) bunny [1369], individual, "sex sex sex" 36) bunny [1371], individual, "sex sex sex" 37) bunny [1381], individual, "sex sex sex" 38) bunny [1388], individual, "sex sex sex" 39) bunny [1494], individual, "sex sex sex" 40) bunny [1548], number: 56, "sex sex sex" 41) bunny [1567], number: 45, "sex sex sex" 42) bunny [1570], individual, "sex sex sex" 43) bunny [1588], individual, "sex sex sex" 44) bunny [1601], individual, "sex sex sex" 45) bunny [1602], individual, "sex sex sex" 46) bunny [1609], individual, "sex sex sex" 47) bunny [1633], individual, "sex sex sex" 48) bunny [1680], individual, "sex sex sex" 49) bunny [1713], individual, "sex sex sex" 50) bunny [1724], individual, "sex sex sex" 51) bunny [1741], individual, "sex sex sex" 52) bunny [1745], individual, "sex sex sex" 53) bunny [1754], individual, "sex sex sex" 54) bunny [1758], individual, "sex sex sex" 55) bunny [1803], individual, "sex sex sex" 56) bunny [1844], individual, "sex sex sex" 57) bunny [1883], individual, "sex sex sex" 58) bunny [1901], individual, "sex sex sex" 59) bunny [1932], individual, "sex sex sex" 60) bunny [1936], individual, "sex sex sex" 61) bunny [1953], individual, "sex sex sex" 62) bunny [1973], number: 18, "sex sex sex" 63) bunny [1986], individual, "sex sex sex" 64) bunny [1995], individual, "sex sex sex" 65) bunny [2009], individual, "sex sex sex" 66) bunny [2015], individual, "sex sex sex" 67) bunny [2028], individual, "sex sex sex" 68) bunny [2037], individual, "sex sex sex" 69) bunny [2048], individual, "sex sex sex" 70) bunny [2053], individual, "sex sex sex" 71) Bludering Idiots [1312], number: 929, "more than you can count" 72) Ham the weather wizard [1614], individual, "Fat, bald man wearing a business suit" 73) bunny [1912], individual, "sex sex sex" 74) bunny [1938], individual, "sex sex sex" 75) bunny [1946], individual, "sex sex sex" 76) bunny [1959], individual, "sex sex sex" 77) bunny [1969], individual, "sex sex sex" Filia Firestaff [1668], individual Alva Agari [2945], individual, with 9 oxen Ships docked at port: Flotsam [2407], clipper, capacity: 0/1,000 (0%) Suburban Hum [2890], galley, capacity: 0/10,000 (0%) Take Me Away [3155], schooner, capacity: 0/5,000 (0%), under construction (52% completed) Wrong Century [3160], galley, capacity: 0/10,000 (0%), under construction (0% completed) Deaths last month: --------------------------------------------- _____ / \ | | | R.I.P.| | | | \|/ | | | | | / \ Hyren Baranur [522], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Chaos [551], died attacking Aoz Roon [1589] in Drucartan [224]. Tharkin the Cool [811], died under attack from Samuel [2232] in Caburh [298]. Briareos [815], died under attack from General von schmurk [1816] in West Urvil [313]. Delf the Crazed [836], died attacking Shakti [871] in Caburh [298]. Sarogin Bellewood [843], died under attack from Sikinthal [2290] in Grindor [304]. Varian [856], died under attack from General von schmurk [1816] in West Urvil [313]. Rumil Tauron [865], died under attack from General von schmurk [1816] in Atnos Forest [326]. Possoegrenoe [883], died under attack from tete [2566] in Maire [322]. Mirage [917], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Don Quixote [921], died under attack from General von schmurk [1816] in West Urvil [313]. Berton Ernie [924], died under attack from istipikos [2044] in Dezarne [325]. Garan [1008], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Rough Riders [1013], died under attack from General von schmurk [1816] in Atnos Forest [326]. Deunan Knute [1053], died under attack from Dr. Oleg [810] in North Atnos [324]. Shamino [1061], died attacking Shakti [871] in Caburh [298]. Sancho Panza [1075], died under attack from General von schmurk [1816] in West Urvil [313]. Hindur Swift-Eye [1121], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Peasants of Valhalla [1160], died attacking Aoz Roon [1589] in Drucartan [224]. Thorlief Larsen [1199], died from the plague in Drassa [201]. Hamish [1244], died from the plague in Descarq Island [241]. The Black Corsair [1251], died under attack from Chaos [551] in Drucartan [224]. Farthor [1256], died under attack from Chaos [551] in Drucartan [224]. Zabois [1322], died attacking Shakti [871] in Caburh [298]. Guges [1333], died under attack from Dr. Oleg [810] in North Atnos [324]. The Order [1339], died under attack from Samuel [2232] in Caburh [298]. Shiriwan Green [1404], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Shillelagh Rangers [1427], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Roque Guinart [1429], died under attack from General von schmurk [1816] in West Urvil [313]. Grover [1432], died under attack from istipikos [2044] in Dezarne [325]. Gang of Thieves [1449], died under attack from General von schmurk [1816] in West Urvil [313]. Bob [1452], died under attack from istipikos [2044] in Dezarne [325]. Guardians [1460], died under attack from Samuel [2232] in Caburh [298]. chain gang [1503], died under attack from General von schmurk [1816] in West Urvil [313]. Aliera [1523], died under attack from Dr. Oleg [810] in North Atnos [324]. Morrolan [1525], died under attack from Dr. Oleg [810] in North Atnos [324]. Prenola's Punisher [1554], died from the plague in Shotluth [231]. Guys [1616], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Silandra [1653], died under attack from Dr. Oleg [810] in North Atnos [324]. Work Team [1684], died under attack from General von schmurk [1816] in West Urvil [313]. Tobin The Guild Theif [1710], died attacking Shakti [871] in Caburh [298]. Un Cherbos magique [1735], died from the plague in Rimmon [203]. 5th Brigade [1783], died under attack from Grey Fane [2024] in Shotluth [231]. 6th Brigade [1791], died under attack from Grey Fane [2024] in Shotluth [231]. De Planloese [1858], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Roughriders [1874], died under attack from Samuel [2232] in Caburh [298]. Backbreakers [1888], died under attack from Samuel [2232] in Caburh [298]. Cnossans [1920], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. The Players [1933], died under attack from General von schmurk [1816] in West Urvil [313]. The Argent Watch [1939], died under attack from General von schmurk [1816] in West Urvil [313]. The Singing Lackey [1942], died under attack from General von schmurk [1816] in Atnos Forest [326]. Ulanu [1943], died under attack from Savage [5085] in Ragnar [308]. Touchstone [1947], died under attack from General von schmurk [1816] in West Urvil [313]. Tauron's men [1950], died under attack from General von schmurk [1816] in Atnos Forest [326]. Trader Bundy [1962], died under attack from General von schmurk [1816] in Atnos Forest [326]. Brother Marcinkus [1965], died under attack from Grey Fane [2024] in Shotluth [231]. Recruits [1990], died attacking Shakti [871] in Caburh [298]. Lupus [1992], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Colin & Maillard [1997], died under attack from The Dancing Fool [2625] in Atnos [305]. Captain Orome [2019], died under attack from General von schmurk [1816] in Atnos Forest [326]. Aragorn [2021], died under attack from General von schmurk [1816] in Atnos Forest [326]. Delf's Imperial Army [2041], died attacking Shakti [871] in Caburh [298]. un Vmaillot bouseux [2143], died under attack from Dr. Oleg [810] in Torba Bacor [306]. un Vmaillot bien Gras [2217], died under attack from Dr. Oleg [810] in North Atnos [324]. Samuel [2232], died attacking Shakti [871] in Caburh [298]. Firebird [2401], died under attack from General von schmurk [1816] in Atnos Forest [326]. Jerry I [2420], died under attack from Dr. Oleg [810] in North Atnos [324]. Mavis, honorable wife of Badger [2437], died under attack from Bastion of Law [2512] in Chardia [354]. Cham [2458], died under attack from Grey Fane [2024] in Shotluth [231]. Pe'lon [2485], died from the plague in Drassa [201]. workers2 [2499], died under attack from Grey Fane [2024] in Shotluth [231]. Worthy Peasants [2503], died under attack from Chaos [551] in Drucartan [224]. Recruiting Agency [2506], died under attack from General von schmurk [1816] in Atnos Forest [326]. Kilp's Assistants [2508], died attacking Shakti [871] in Caburh [298]. remsuvatemeh [2568], died under attack from General von schmurk [1816] in West Urvil [313]. Cliff Hanger [2582], died attacking Shakti [871] in Caburh [298]. Kragar [2583], died under attack from Grey Fane [2024] in Shotluth [231]. Le coureur de steppes [2588], died under attack from Grey Fane [2024] in Cnossa [204]. Gurdan Kilp [2605], died attacking Shakti [871] in Caburh [298]. The Sable Watch [2623], died under attack from General von schmurk [1816] in West Urvil [313]. The Brazil guys [2832], died under attack from Grey Fane [2024] in Cnossa [204]. Relay Station - Shotluth [2867], died under attack from Grey Fane [2024] in Shotluth [231]. Baxter Brighteyes [2882], died from the plague in Descarq Island [241]. Cliff's Assistants [2928], died attacking Shakti [871] in Caburh [298]. Jerry II [2937], died under attack from Dr. Oleg [810] in North Atnos [324]. Yk VI [2964], died under attack from Grey Fane [2024] in Shotluth [231]. Winston Hickory [2998], died under attack from tete [2566] in Maire [322]. Prentice Alvin [3038], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Joe [3044], died under attack from Fourre-moi avec un marteau-piquer [1702] in Cnossa [204]. Star [3075], died under attack from istipikos [2044] in Atnos [305]. Lysandra's Lookout [3085], died under attack from Sikinthal [2290] in Grindor [304]. New entity [3095], died under attack from Dr. Oleg [810] in Torba Bacor [306]. Savage [3234], died under attack from Raja Iskandar [928] in Ragnar [308]. Savage [4648], died under attack from Raja Iskandar [928] in Ragnar [308]. Savage [5749], died under attack from Raja Iskandar [928] in Ragnar [308]. Savage [5801], died under attack from Raja Iskandar [928] in Ragnar [308]. Summary: --------------------------------------------- Game totals: Player characters: 65 Controlled units: 1,376 Independent units: 123 Other: 57 Faction [873] rank top faction ------------- ---- ----------- Wealth: 0 62nd [530] Artifacts: 0/8 3rd [511], [537] Units controlled: 22 18th [516] Number of men: 956 10th [578] Spells known: 1/13 21st [516], [530], [559], [537] Lore seen: 19/52 30th [516] Locations visited: 3/251 55th [516] Guildmasters: guild master ----- ------ Warriors Guild [3101] Prenola's Paralyzer [510] Brotherhood of Night [3105] D'Arc Shadowborn [535] Guild of Magicians [3106] Merlinium the grey [537] Guild of Shipwrights [3108] Zafol, Naval Engineer [1154] Beastmasters Guild [3110] The Keepers of the Herds [1137] Traders Guild [3111] Laughing Jack [1132] Performers Union [3113] Dancing Mammoths [1141] Order of the Curators [3125] Prenola's Pedant [1379] *** End of Report *** Pending commands for Myrtha [873]: > work 7 (executing for five more days) Pending commands for Mandy Cohen [1054]: > study 102 2 (executing for one more day) Pending commands for Happy Troope [2032]: > use 9155 (executing for three more days) Pending commands for Brian Cohen [2057]: > work 7 (executing for six more days) Pending commands for Great Grunts [2073]: > study 102 5 (executing for two more days) > study 102 5 > study 102 5 > done Pending commands for Harold Cohen [2177]: > study 101 1 Pending commands for Bumbling Beauties [2229]: > work 7 (executing for four more days) Pending commands for Pete's Pizza [2249]: > work 7 (executing for five more days) Pending commands for Wandering workers [2756]: > work 7 (executing for one more day) Pending commands for Tyrinan Belonos [2769]: > Work 7 (executing for six more days) Pending commands for The merry cohort [2898]: > work 7 (executing for six more days) Pending commands for Hawser Hack [2900]: > work 7 (executing for six more days) Pending commands for Juggling Joe's [2902]: > use 9155 7 (executing for two more days) Pending commands for Searchers [2903]: > work 7 (executing for five more days) Pending commands for City Guard [3065]: > work 7 (executing for three more days) Pending commands for Fala Freehand [3071]: > work 7 (executing for one more day) Pending commands for Vitalstatistix [3072]: > work 7 (executing for four more days) These commands will be executed next turn unless superseded by a cancel order.