DescriptionBirth of a Legend has restarted. This is a game about superhumans at an early college age. Not every character has to be attending college, but their lives should end up connected in some way to the University and of the same level of maturity. In other words, this game is neither for teens, nor ancient gods. Yes, I'll consider characters that age a bit differently, but their maturity levels should conform. And their age should be recent, not span centuries. Characters should be of the four-color comic book code variety. Law and politics will be realistic. Characters MUST be group oriented. This is not a vigilante game. You will need to be in a group to survive many of the adventures. Sorry, but the villains are not fools - well most aren't. All PC's should be super-powered. No characters that rely solely on powered armor or gadgets. Having gadgets to augment powers is fine. And if you are going to be an alien, please learn English first. You need to be able to interact and mingle among humans. IE, you must APPEAR human. In a PbeM you'll need to fit in. Most of my NPC's are very well-developed characters with years of development. Interaction with them can become quickly complex. Also, please no undead or lycanthropes. A living vampire? Sure, but have a good story and adhere to the other group requirements. Shape changer? Same considerations. Concept and background are extremely important. So is the ability to write and role-play. You should be able to post daily or at least every other day. And posts should be better than a short paragraph. These will be GM guided adventures as well as interplayer collaborative fiction. Yes, there will be non-combat time. Indeed, I prefer most of the time be non-combat, investigations, etc. Combats should be planned out and brief if possible. Yahoo Messenger will be used for many joint postings which will help for those who have trouble with longer posts. (But try to make it clear who is speaking and acting in those for ease of reading. Maybe even add short narrative at the beginning to explain the scene.)
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Greg Lindahl